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stretch-minimal-rockpro64

Verschoben Linux
  • INFO'S

    ANWENDUNG

    Das Image auf eine SD-Karte schreiben, den ROCKPro64 damit starten.

    Status

    Startet nicht - Fehler!

  • Mit 0.7.2 startet das Image. LAN ok.

    rock64@rockpro64:~$ iperf3 -c 192.168.3.213
    Connecting to host 192.168.3.213, port 5201
    [  4] local 192.168.3.9 port 33558 connected to 192.168.3.213 port 5201
    [ ID] Interval           Transfer     Bandwidth       Retr  Cwnd
    [  4]   0.00-1.00   sec   116 MBytes   970 Mbits/sec    0    938 KBytes       
    [  4]   1.00-2.00   sec   112 MBytes   942 Mbits/sec    0   1012 KBytes       
    [  4]   2.00-3.00   sec   112 MBytes   942 Mbits/sec    0   1.00 MBytes       
    [  4]   3.00-4.00   sec   112 MBytes   941 Mbits/sec    0   1.11 MBytes       
    [  4]   4.00-5.00   sec   112 MBytes   941 Mbits/sec    0   1.11 MBytes       
    [  4]   5.00-6.00   sec   112 MBytes   941 Mbits/sec    0   1.11 MBytes       
    [  4]   6.00-7.00   sec   106 MBytes   890 Mbits/sec    0   6.01 MBytes       
    [  4]   7.00-8.00   sec   113 MBytes   952 Mbits/sec    0   6.01 MBytes       
    [  4]   8.00-9.00   sec   112 MBytes   941 Mbits/sec    0   6.01 MBytes       
    [  4]   9.00-10.00  sec   112 MBytes   942 Mbits/sec    0   6.01 MBytes       
    - - - - - - - - - - - - - - - - - - - - - - - - -
    [ ID] Interval           Transfer     Bandwidth       Retr
    [  4]   0.00-10.00  sec  1.09 GBytes   940 Mbits/sec    0             sender
    [  4]   0.00-10.00  sec  1.09 GBytes   937 Mbits/sec                  receiver
    
    iperf Done.
    rock64@rockpro64:~$ iperf3 -s              
    -----------------------------------------------------------
    Server listening on 5201
    -----------------------------------------------------------
    Accepted connection from 192.168.3.213, port 51756
    [  5] local 192.168.3.9 port 5201 connected to 192.168.3.213 port 51758
    [ ID] Interval           Transfer     Bandwidth
    [  5]   0.00-1.00   sec   110 MBytes   923 Mbits/sec                  
    [  5]   1.00-2.00   sec   112 MBytes   941 Mbits/sec                  
    [  5]   2.00-3.00   sec   112 MBytes   942 Mbits/sec                  
    [  5]   3.00-4.00   sec   112 MBytes   941 Mbits/sec                  
    [  5]   4.00-5.00   sec   112 MBytes   941 Mbits/sec                  
    [  5]   5.00-6.00   sec   112 MBytes   941 Mbits/sec                  
    [  5]   6.00-7.00   sec   112 MBytes   942 Mbits/sec                  
    [  5]   7.00-8.00   sec   112 MBytes   941 Mbits/sec                  
    [  5]   8.00-9.00   sec   112 MBytes   941 Mbits/sec                  
    [  5]   9.00-10.00  sec   112 MBytes   942 Mbits/sec                  
    [  5]  10.00-10.02  sec  1.79 MBytes   931 Mbits/sec                  
    - - - - - - - - - - - - - - - - - - - - - - - - -
    [ ID] Interval           Transfer     Bandwidth
    [  5]   0.00-10.02  sec  0.00 Bytes  0.00 bits/sec                  sender
    [  5]   0.00-10.02  sec  1.10 GBytes   940 Mbits/sec                  receiver
    -----------------------------------------------------------
    Server listening on 5201
    -----------------------------------------------------------
    ^Ciperf3: interrupt - the server has terminated
    
  • Mal ein Test was der Speicher so kann.

    rock64@rockpro64:~/tinymembench$ ./tinymembench
    tinymembench v0.4.9 (simple benchmark for memory throughput and latency)
    
    ==========================================================================
    == Memory bandwidth tests                                               ==
    ==                                                                      ==
    == Note 1: 1MB = 1000000 bytes                                          ==
    == Note 2: Results for 'copy' tests show how many bytes can be          ==
    ==         copied per second (adding together read and writen           ==
    ==         bytes would have provided twice higher numbers)              ==
    == Note 3: 2-pass copy means that we are using a small temporary buffer ==
    ==         to first fetch data into it, and only then write it to the   ==
    ==         destination (source -> L1 cache, L1 cache -> destination)    ==
    == Note 4: If sample standard deviation exceeds 0.1%, it is shown in    ==
    ==         brackets                                                     ==
    ==========================================================================
    
     C copy backwards                                     :   2812.7 MB/s
     C copy backwards (32 byte blocks)                    :   2811.9 MB/s
     C copy backwards (64 byte blocks)                    :   2632.8 MB/s
     C copy                                               :   2667.2 MB/s
     C copy prefetched (32 bytes step)                    :   2633.5 MB/s
     C copy prefetched (64 bytes step)                    :   2640.8 MB/s
     C 2-pass copy                                        :   2509.8 MB/s
     C 2-pass copy prefetched (32 bytes step)             :   2431.6 MB/s
     C 2-pass copy prefetched (64 bytes step)             :   2424.1 MB/s
     C fill                                               :   4887.7 MB/s (0.5%)
     C fill (shuffle within 16 byte blocks)               :   4883.0 MB/s
     C fill (shuffle within 32 byte blocks)               :   4889.3 MB/s
     C fill (shuffle within 64 byte blocks)               :   4889.2 MB/s
     ---
     standard memcpy                                      :   2807.3 MB/s
     standard memset                                      :   4890.4 MB/s (0.3%)
     ---
     NEON LDP/STP copy                                    :   2803.7 MB/s
     NEON LDP/STP copy pldl2strm (32 bytes step)          :   2802.1 MB/s
     NEON LDP/STP copy pldl2strm (64 bytes step)          :   2800.7 MB/s
     NEON LDP/STP copy pldl1keep (32 bytes step)          :   2745.5 MB/s
     NEON LDP/STP copy pldl1keep (64 bytes step)          :   2745.8 MB/s
     NEON LD1/ST1 copy                                    :   2801.9 MB/s
     NEON STP fill                                        :   4888.9 MB/s (0.3%)
     NEON STNP fill                                       :   4850.1 MB/s
     ARM LDP/STP copy                                     :   2803.8 MB/s
     ARM STP fill                                         :   4893.0 MB/s (0.5%)
     ARM STNP fill                                        :   4851.7 MB/s
    
    ==========================================================================
    == Framebuffer read tests.                                              ==
    ==                                                                      ==
    == Many ARM devices use a part of the system memory as the framebuffer, ==
    == typically mapped as uncached but with write-combining enabled.       ==
    == Writes to such framebuffers are quite fast, but reads are much       ==
    == slower and very sensitive to the alignment and the selection of      ==
    == CPU instructions which are used for accessing memory.                ==
    ==                                                                      ==
    == Many x86 systems allocate the framebuffer in the GPU memory,         ==
    == accessible for the CPU via a relatively slow PCI-E bus. Moreover,    ==
    == PCI-E is asymmetric and handles reads a lot worse than writes.       ==
    ==                                                                      ==
    == If uncached framebuffer reads are reasonably fast (at least 100 MB/s ==
    == or preferably >300 MB/s), then using the shadow framebuffer layer    ==
    == is not necessary in Xorg DDX drivers, resulting in a nice overall    ==
    == performance improvement. For example, the xf86-video-fbturbo DDX     ==
    == uses this trick.                                                     ==
    ==========================================================================
    
     NEON LDP/STP copy (from framebuffer)                 :    602.5 MB/s
     NEON LDP/STP 2-pass copy (from framebuffer)          :    551.6 MB/s
     NEON LD1/ST1 copy (from framebuffer)                 :    667.1 MB/s
     NEON LD1/ST1 2-pass copy (from framebuffer)          :    605.6 MB/s
     ARM LDP/STP copy (from framebuffer)                  :    445.3 MB/s
     ARM LDP/STP 2-pass copy (from framebuffer)           :    428.8 MB/s
    
    ==========================================================================
    == Memory latency test                                                  ==
    ==                                                                      ==
    == Average time is measured for random memory accesses in the buffers   ==
    == of different sizes. The larger is the buffer, the more significant   ==
    == are relative contributions of TLB, L1/L2 cache misses and SDRAM      ==
    == accesses. For extremely large buffer sizes we are expecting to see   ==
    == page table walk with several requests to SDRAM for almost every      ==
    == memory access (though 64MiB is not nearly large enough to experience ==
    == this effect to its fullest).                                         ==
    ==                                                                      ==
    == Note 1: All the numbers are representing extra time, which needs to  ==
    ==         be added to L1 cache latency. The cycle timings for L1 cache ==
    ==         latency can be usually found in the processor documentation. ==
    == Note 2: Dual random read means that we are simultaneously performing ==
    ==         two independent memory accesses at a time. In the case if    ==
    ==         the memory subsystem can't handle multiple outstanding       ==
    ==         requests, dual random read has the same timings as two       ==
    ==         single reads performed one after another.                    ==
    ==========================================================================
    
    block size : single random read / dual random read
          1024 :    0.0 ns          /     0.0 ns 
          2048 :    0.0 ns          /     0.0 ns 
          4096 :    0.0 ns          /     0.0 ns 
          8192 :    0.0 ns          /     0.0 ns 
         16384 :    0.0 ns          /     0.0 ns 
         32768 :    0.0 ns          /     0.0 ns 
         65536 :    4.5 ns          /     7.2 ns 
        131072 :    6.8 ns          /     9.7 ns 
        262144 :    9.8 ns          /    12.8 ns 
        524288 :   11.4 ns          /    14.7 ns 
       1048576 :   16.0 ns          /    22.6 ns 
       2097152 :  114.0 ns          /   175.3 ns 
       4194304 :  161.7 ns          /   219.9 ns 
       8388608 :  190.7 ns          /   241.5 ns 
      16777216 :  205.3 ns          /   250.5 ns 
      33554432 :  212.9 ns          /   255.5 ns 
      67108864 :  222.3 ns          /   271.1 ns
    

  • Serielle Konsole UART2 (2)

    Angeheftet Hardware
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  • ROCKPro64 - Eine Einführung für Einsteiger

    Verschoben ROCKPro64
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  • ROCKPro64 Armbian Image - erster Test

    Verschoben Armbian
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    FrankMF

    Erster dicker Fehlschlag mit Armbian 😞

    Heute versucht mein NAS mit Armbian aufzusetzen. Raid einbinden usw. kein Problem. Als es dann an Restic und GO ging war es vorbei mit lustig. Pakete zu alt, Quellen eingebunden und nur noch Fehler. Hmm!?

    Da ich nach zwei Stunden keine Lust mehr hatte, habe ich das erst mal auf Eis gelegt. Manchmal ist es besser an einem anderen Tag noch mal von vorne anzufangen.

    Nun läuft das NAS wieder mit

    rock64@rockpro64v_2_1:~$ uname -a Linux rockpro64v_2_1 4.19.0-rc4-1071-ayufan-g10a63ec6c2a2 #1 SMP PREEMPT Mon Oct 1 07:33:40 UTC 2018 aarch64 aarch64 aarch64 GNU/Linux

    So schlecht läuft das ja nicht, wenn denn mal die USB3 Schnittstelle vernünftig laufen würde.

    Update: Manchmal muss man es auch richtig machen 🙂 https://forum.frank-mankel.org/topic/420/rockpro64-armbian-go-restic-installieren

  • ROCKPro64 - USB3 bootet von SSD!

    ROCKPro64
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    FrankMF

    Da oben steht viel Bullshit 🙂 Ich habe mich mal mit dem mechanischen Aufbau einer USB3 Buchse beschäftigt, bzw. dazu recherchiert. Auf dieser Seite ist ein klasse Bild, was das sehr gut verdeutlicht.

    https://kompendium.infotip.de/usb-3-0.html

    Abbildung 28. Dort sieht man das die USB3 Kontakte RX/TX und GND ganz hinten sind. Wenn ich den Stecker jetzt komplett einstecke, wird wohl versucht eine USB3 Verbindung aufzubauen, die ja im Moment aus irgendeinem Grund scheitert. Wenn ich den Stecker nun ein Stück raus ziehe, trenne ich die USB3-Verbindung und es kommt eine USB2-Verbindung zustande.

    So mit ist mir jetzt einiges klarer, aber das Problem ist ungelöst 😞

  • Zwischenfazit August 2018

    ROCKPro64
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  • Mainline Commits

    ROCKPro64
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    FrankMF

    Mal diesen alten Thread wieder ausgraben.

    Qualcomm Snapdragon 835 SoC support along with the HiSilicon Hi3670, many NVIDIA Tegra improvements, GTA04A5 phone support, and more. There is also now mainline ARM SBC support for the Orange Pi Zero Plus2, Orange Pi One Plus, Pine64 LTS, Banana Pi M2+ H5, 64-bit Banana Pi M2+ H3, ASUS Tinker Board S, RockPro64, Rock960, and ROC-RK-3399-PC.
    Quelle: https://www.phoronix.com/scan.php?page=article&item=linux-420-features&num=1

    Im Pine64 Forum gefunden.

  • Links

    Angeheftet Linux
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  • Android - Youtube

    ROCKPro64
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    FrankMF

    0_1526915377060_Android_Home.jpg