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stretch-minimal-rockpro64

Geplant Angeheftet Gesperrt Verschoben Linux
rockpro64
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  • FrankMF Offline
    FrankMF Offline
    FrankM
    schrieb am zuletzt editiert von FrankM
    #1

    INFO'S

    • Image Name: stretch-minimal-rockpro64
    • Inhalt: Debian 9 Stretch mit Minimalausstattung
    • Downloadlink: https://github.com/ayufan-rock64/linux-build/releases
    • Autor: Ayufan

    ANWENDUNG

    Das Image auf eine SD-Karte schreiben, den ROCKPro64 damit starten.

    Status

    Startet nicht - Fehler!

    Im Fediverse -> @FrankM@nrw.social

    1. NanoPi R5S
    2. Quartz64 Model B, 4GB RAM
    3. Quartz64 Model A, 4GB RAM
    4. RockPro64 v2.1
    1 Antwort Letzte Antwort
    0
    • FrankMF Offline
      FrankMF Offline
      FrankM
      schrieb am zuletzt editiert von
      #2

      Mit 0.7.2 startet das Image. LAN ok.

      rock64@rockpro64:~$ iperf3 -c 192.168.3.213
      Connecting to host 192.168.3.213, port 5201
      [  4] local 192.168.3.9 port 33558 connected to 192.168.3.213 port 5201
      [ ID] Interval           Transfer     Bandwidth       Retr  Cwnd
      [  4]   0.00-1.00   sec   116 MBytes   970 Mbits/sec    0    938 KBytes       
      [  4]   1.00-2.00   sec   112 MBytes   942 Mbits/sec    0   1012 KBytes       
      [  4]   2.00-3.00   sec   112 MBytes   942 Mbits/sec    0   1.00 MBytes       
      [  4]   3.00-4.00   sec   112 MBytes   941 Mbits/sec    0   1.11 MBytes       
      [  4]   4.00-5.00   sec   112 MBytes   941 Mbits/sec    0   1.11 MBytes       
      [  4]   5.00-6.00   sec   112 MBytes   941 Mbits/sec    0   1.11 MBytes       
      [  4]   6.00-7.00   sec   106 MBytes   890 Mbits/sec    0   6.01 MBytes       
      [  4]   7.00-8.00   sec   113 MBytes   952 Mbits/sec    0   6.01 MBytes       
      [  4]   8.00-9.00   sec   112 MBytes   941 Mbits/sec    0   6.01 MBytes       
      [  4]   9.00-10.00  sec   112 MBytes   942 Mbits/sec    0   6.01 MBytes       
      - - - - - - - - - - - - - - - - - - - - - - - - -
      [ ID] Interval           Transfer     Bandwidth       Retr
      [  4]   0.00-10.00  sec  1.09 GBytes   940 Mbits/sec    0             sender
      [  4]   0.00-10.00  sec  1.09 GBytes   937 Mbits/sec                  receiver
      
      iperf Done.
      rock64@rockpro64:~$ iperf3 -s              
      -----------------------------------------------------------
      Server listening on 5201
      -----------------------------------------------------------
      Accepted connection from 192.168.3.213, port 51756
      [  5] local 192.168.3.9 port 5201 connected to 192.168.3.213 port 51758
      [ ID] Interval           Transfer     Bandwidth
      [  5]   0.00-1.00   sec   110 MBytes   923 Mbits/sec                  
      [  5]   1.00-2.00   sec   112 MBytes   941 Mbits/sec                  
      [  5]   2.00-3.00   sec   112 MBytes   942 Mbits/sec                  
      [  5]   3.00-4.00   sec   112 MBytes   941 Mbits/sec                  
      [  5]   4.00-5.00   sec   112 MBytes   941 Mbits/sec                  
      [  5]   5.00-6.00   sec   112 MBytes   941 Mbits/sec                  
      [  5]   6.00-7.00   sec   112 MBytes   942 Mbits/sec                  
      [  5]   7.00-8.00   sec   112 MBytes   941 Mbits/sec                  
      [  5]   8.00-9.00   sec   112 MBytes   941 Mbits/sec                  
      [  5]   9.00-10.00  sec   112 MBytes   942 Mbits/sec                  
      [  5]  10.00-10.02  sec  1.79 MBytes   931 Mbits/sec                  
      - - - - - - - - - - - - - - - - - - - - - - - - -
      [ ID] Interval           Transfer     Bandwidth
      [  5]   0.00-10.02  sec  0.00 Bytes  0.00 bits/sec                  sender
      [  5]   0.00-10.02  sec  1.10 GBytes   940 Mbits/sec                  receiver
      -----------------------------------------------------------
      Server listening on 5201
      -----------------------------------------------------------
      ^Ciperf3: interrupt - the server has terminated
      

      Im Fediverse -> @FrankM@nrw.social

      1. NanoPi R5S
      2. Quartz64 Model B, 4GB RAM
      3. Quartz64 Model A, 4GB RAM
      4. RockPro64 v2.1
      1 Antwort Letzte Antwort
      0
      • FrankMF Offline
        FrankMF Offline
        FrankM
        schrieb am zuletzt editiert von
        #3

        Mal ein Test was der Speicher so kann.

        rock64@rockpro64:~/tinymembench$ ./tinymembench
        tinymembench v0.4.9 (simple benchmark for memory throughput and latency)
        
        ==========================================================================
        == Memory bandwidth tests                                               ==
        ==                                                                      ==
        == Note 1: 1MB = 1000000 bytes                                          ==
        == Note 2: Results for 'copy' tests show how many bytes can be          ==
        ==         copied per second (adding together read and writen           ==
        ==         bytes would have provided twice higher numbers)              ==
        == Note 3: 2-pass copy means that we are using a small temporary buffer ==
        ==         to first fetch data into it, and only then write it to the   ==
        ==         destination (source -> L1 cache, L1 cache -> destination)    ==
        == Note 4: If sample standard deviation exceeds 0.1%, it is shown in    ==
        ==         brackets                                                     ==
        ==========================================================================
        
         C copy backwards                                     :   2812.7 MB/s
         C copy backwards (32 byte blocks)                    :   2811.9 MB/s
         C copy backwards (64 byte blocks)                    :   2632.8 MB/s
         C copy                                               :   2667.2 MB/s
         C copy prefetched (32 bytes step)                    :   2633.5 MB/s
         C copy prefetched (64 bytes step)                    :   2640.8 MB/s
         C 2-pass copy                                        :   2509.8 MB/s
         C 2-pass copy prefetched (32 bytes step)             :   2431.6 MB/s
         C 2-pass copy prefetched (64 bytes step)             :   2424.1 MB/s
         C fill                                               :   4887.7 MB/s (0.5%)
         C fill (shuffle within 16 byte blocks)               :   4883.0 MB/s
         C fill (shuffle within 32 byte blocks)               :   4889.3 MB/s
         C fill (shuffle within 64 byte blocks)               :   4889.2 MB/s
         ---
         standard memcpy                                      :   2807.3 MB/s
         standard memset                                      :   4890.4 MB/s (0.3%)
         ---
         NEON LDP/STP copy                                    :   2803.7 MB/s
         NEON LDP/STP copy pldl2strm (32 bytes step)          :   2802.1 MB/s
         NEON LDP/STP copy pldl2strm (64 bytes step)          :   2800.7 MB/s
         NEON LDP/STP copy pldl1keep (32 bytes step)          :   2745.5 MB/s
         NEON LDP/STP copy pldl1keep (64 bytes step)          :   2745.8 MB/s
         NEON LD1/ST1 copy                                    :   2801.9 MB/s
         NEON STP fill                                        :   4888.9 MB/s (0.3%)
         NEON STNP fill                                       :   4850.1 MB/s
         ARM LDP/STP copy                                     :   2803.8 MB/s
         ARM STP fill                                         :   4893.0 MB/s (0.5%)
         ARM STNP fill                                        :   4851.7 MB/s
        
        ==========================================================================
        == Framebuffer read tests.                                              ==
        ==                                                                      ==
        == Many ARM devices use a part of the system memory as the framebuffer, ==
        == typically mapped as uncached but with write-combining enabled.       ==
        == Writes to such framebuffers are quite fast, but reads are much       ==
        == slower and very sensitive to the alignment and the selection of      ==
        == CPU instructions which are used for accessing memory.                ==
        ==                                                                      ==
        == Many x86 systems allocate the framebuffer in the GPU memory,         ==
        == accessible for the CPU via a relatively slow PCI-E bus. Moreover,    ==
        == PCI-E is asymmetric and handles reads a lot worse than writes.       ==
        ==                                                                      ==
        == If uncached framebuffer reads are reasonably fast (at least 100 MB/s ==
        == or preferably >300 MB/s), then using the shadow framebuffer layer    ==
        == is not necessary in Xorg DDX drivers, resulting in a nice overall    ==
        == performance improvement. For example, the xf86-video-fbturbo DDX     ==
        == uses this trick.                                                     ==
        ==========================================================================
        
         NEON LDP/STP copy (from framebuffer)                 :    602.5 MB/s
         NEON LDP/STP 2-pass copy (from framebuffer)          :    551.6 MB/s
         NEON LD1/ST1 copy (from framebuffer)                 :    667.1 MB/s
         NEON LD1/ST1 2-pass copy (from framebuffer)          :    605.6 MB/s
         ARM LDP/STP copy (from framebuffer)                  :    445.3 MB/s
         ARM LDP/STP 2-pass copy (from framebuffer)           :    428.8 MB/s
        
        ==========================================================================
        == Memory latency test                                                  ==
        ==                                                                      ==
        == Average time is measured for random memory accesses in the buffers   ==
        == of different sizes. The larger is the buffer, the more significant   ==
        == are relative contributions of TLB, L1/L2 cache misses and SDRAM      ==
        == accesses. For extremely large buffer sizes we are expecting to see   ==
        == page table walk with several requests to SDRAM for almost every      ==
        == memory access (though 64MiB is not nearly large enough to experience ==
        == this effect to its fullest).                                         ==
        ==                                                                      ==
        == Note 1: All the numbers are representing extra time, which needs to  ==
        ==         be added to L1 cache latency. The cycle timings for L1 cache ==
        ==         latency can be usually found in the processor documentation. ==
        == Note 2: Dual random read means that we are simultaneously performing ==
        ==         two independent memory accesses at a time. In the case if    ==
        ==         the memory subsystem can't handle multiple outstanding       ==
        ==         requests, dual random read has the same timings as two       ==
        ==         single reads performed one after another.                    ==
        ==========================================================================
        
        block size : single random read / dual random read
              1024 :    0.0 ns          /     0.0 ns 
              2048 :    0.0 ns          /     0.0 ns 
              4096 :    0.0 ns          /     0.0 ns 
              8192 :    0.0 ns          /     0.0 ns 
             16384 :    0.0 ns          /     0.0 ns 
             32768 :    0.0 ns          /     0.0 ns 
             65536 :    4.5 ns          /     7.2 ns 
            131072 :    6.8 ns          /     9.7 ns 
            262144 :    9.8 ns          /    12.8 ns 
            524288 :   11.4 ns          /    14.7 ns 
           1048576 :   16.0 ns          /    22.6 ns 
           2097152 :  114.0 ns          /   175.3 ns 
           4194304 :  161.7 ns          /   219.9 ns 
           8388608 :  190.7 ns          /   241.5 ns 
          16777216 :  205.3 ns          /   250.5 ns 
          33554432 :  212.9 ns          /   255.5 ns 
          67108864 :  222.3 ns          /   271.1 ns
        

        Im Fediverse -> @FrankM@nrw.social

        1. NanoPi R5S
        2. Quartz64 Model B, 4GB RAM
        3. Quartz64 Model A, 4GB RAM
        4. RockPro64 v2.1
        1 Antwort Letzte Antwort
        0
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