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Eure Meinung zum ROCKPro64 ?

ROCKPro64
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  • Mich würde mal Eure Meinung zum ROCKPro64 interessieren und was ihr damit machen wollt?

    Hier mal was ich damit vorhabe.

    Projekt 1

    Mein 4GB ROCKPro64 soll als Webserver funktionieren.

    Software

    • nginx
    • mariadb
    • nodejs
    • nodebb
    • redis usw.

    Dient zum Testen meiner Webseiten und zum Ausprobieren neuer Sachen.

    Hardware

    • ROCKPro64 4GB
    • PCIe-NVMe Karte
    • NVMe SSD (als System)
    • SD-Karte (im Moment zum Booten)
    • evt. kommt noch eine USB-3 HDD als Datengrab dran.

    Projekt 2

    Mein 2GB ROCKPro64 soll als NAS funktionieren.

    Software

    • NFS Server
    • Restic

    Soll evt. mein bestehendes NAS ablösen.

    Hardware

    • ROCKPro64 2GB
    • PCIe-SATA Karte
    • zwei HDD (als Datengrab)
    • eMMC-Karte (System)

    So mal im Groben, das was ich vorhabe. Aber, bei mir kann sich so was relativ schnell ändern. Spielkind halt 😉

    Im Moment dienen beide ROCKPro64 als Testsysteme um Kamil's Images auf Herz und Nieren zu prüfen. Unsere Systeme sollen ja in Zukunft absolut stabil laufen 🙂

  • ROCKPro64: NAS mit PCI-e SATA-III Aufrüsten

    ROCKPro64 rockpro64
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    N
    @frankm Alles Klar! Wie schon erwähnt, für meine Zwecke rechts! Die Jahre über hat gute Dienste geleistet (PCI-e und HDD) und wird hoffentlich auch noch ein paar Jahre bis zum nächsten Umbau tun! Vielen Dank!
  • FTDI Support (ayufan Kernel 5.0)

    Ungelöst Probleme? ayufan ftdi rockpro64
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    K
    Hi, leider habe ich bisher keine Antwort von Kamil erhalten. So habe ich selbst mal einen Kernel kompiliert. Als Vorlage habe ich den Ayufan 5.3 rc4 1118 genommen. Also gleiche config nur zusätzlich den FTDI und den CH341 (Arduino clones) Treiber hinzugefügt. Könnt ihr ja mal bei Lust und Laune testen. Für meine Zwecke funktioniert er gut. Gruss https://drive.google.com/file/d/1kJarihL7bAqN9y6tK-m1V4zHCSEiEWtf/view?usp=sharing
  • Images 0.9.x

    Images rockpro64
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    FrankMF
    0.9.16: gitlab-ci-linux-build-163 released 0.9.x 0.9.16: Bump kernel to 4.4.197, 0.9.15: Bump kernel to 4.4.193, 0.9.14: Bump kernel to 4.4.190, 0.9.14: Fix Firefox video playback, 0.9.13: Bump sound volume for Pinebook Pro, 0.9.12: Fix LXDE for Rock64, 0.9.10: Fix support for power/standby LEDs for all boards,
  • ROCKPro64 - Samsung 970 NVMe M.2 500GB

    Hardware hardware rockpro64
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  • Benchmark Script

    ROCKPro64 rockpro64
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    FrankMF
    Mainline Mein gekürztes Ergebnis auf einem ROCKPro64 v2.0 mit 4GB RAM und 4.18er Kernel, dieser ROCK benutzt eine SD-Karte! Gekürzt Distributor ID: Ubuntu Description: Ubuntu 18.04.1 LTS Release: 18.04 Codename: bionic Architecture: arm64 Uptime: 16:14:56 up 4 min, 1 user, load average: 0.08, 0.02, 0.01 Linux 4.18.0-rc5-1048-ayufan-g69e417fe38cf (rockpro64) 07/27/18 _aarch64_ (6 CPU) avg-cpu: %user %nice %system %iowait %steal %idle 0.54 0.00 0.74 0.39 0.00 98.33 Device tps kB_read/s kB_wrtn/s kB_read kB_wrtn mmcblk0 20.63 634.58 48.26 168380 12804 nvme0n1 0.14 4.01 0.00 1064 0 total used free shared buff/cache available Mem: 3.8G 241M 3.4G 19M 201M 3.5G Swap: 0B 0B 0B ########################################################################## Komplett -> http://ix.io/1ix7
  • stretch-minimal-rockpro64

    Verschoben Linux rockpro64
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    FrankMF
    Mal ein Test was der Speicher so kann. rock64@rockpro64:~/tinymembench$ ./tinymembench tinymembench v0.4.9 (simple benchmark for memory throughput and latency) ========================================================================== == Memory bandwidth tests == == == == Note 1: 1MB = 1000000 bytes == == Note 2: Results for 'copy' tests show how many bytes can be == == copied per second (adding together read and writen == == bytes would have provided twice higher numbers) == == Note 3: 2-pass copy means that we are using a small temporary buffer == == to first fetch data into it, and only then write it to the == == destination (source -> L1 cache, L1 cache -> destination) == == Note 4: If sample standard deviation exceeds 0.1%, it is shown in == == brackets == ========================================================================== C copy backwards : 2812.7 MB/s C copy backwards (32 byte blocks) : 2811.9 MB/s C copy backwards (64 byte blocks) : 2632.8 MB/s C copy : 2667.2 MB/s C copy prefetched (32 bytes step) : 2633.5 MB/s C copy prefetched (64 bytes step) : 2640.8 MB/s C 2-pass copy : 2509.8 MB/s C 2-pass copy prefetched (32 bytes step) : 2431.6 MB/s C 2-pass copy prefetched (64 bytes step) : 2424.1 MB/s C fill : 4887.7 MB/s (0.5%) C fill (shuffle within 16 byte blocks) : 4883.0 MB/s C fill (shuffle within 32 byte blocks) : 4889.3 MB/s C fill (shuffle within 64 byte blocks) : 4889.2 MB/s --- standard memcpy : 2807.3 MB/s standard memset : 4890.4 MB/s (0.3%) --- NEON LDP/STP copy : 2803.7 MB/s NEON LDP/STP copy pldl2strm (32 bytes step) : 2802.1 MB/s NEON LDP/STP copy pldl2strm (64 bytes step) : 2800.7 MB/s NEON LDP/STP copy pldl1keep (32 bytes step) : 2745.5 MB/s NEON LDP/STP copy pldl1keep (64 bytes step) : 2745.8 MB/s NEON LD1/ST1 copy : 2801.9 MB/s NEON STP fill : 4888.9 MB/s (0.3%) NEON STNP fill : 4850.1 MB/s ARM LDP/STP copy : 2803.8 MB/s ARM STP fill : 4893.0 MB/s (0.5%) ARM STNP fill : 4851.7 MB/s ========================================================================== == Framebuffer read tests. == == == == Many ARM devices use a part of the system memory as the framebuffer, == == typically mapped as uncached but with write-combining enabled. == == Writes to such framebuffers are quite fast, but reads are much == == slower and very sensitive to the alignment and the selection of == == CPU instructions which are used for accessing memory. == == == == Many x86 systems allocate the framebuffer in the GPU memory, == == accessible for the CPU via a relatively slow PCI-E bus. Moreover, == == PCI-E is asymmetric and handles reads a lot worse than writes. == == == == If uncached framebuffer reads are reasonably fast (at least 100 MB/s == == or preferably >300 MB/s), then using the shadow framebuffer layer == == is not necessary in Xorg DDX drivers, resulting in a nice overall == == performance improvement. For example, the xf86-video-fbturbo DDX == == uses this trick. == ========================================================================== NEON LDP/STP copy (from framebuffer) : 602.5 MB/s NEON LDP/STP 2-pass copy (from framebuffer) : 551.6 MB/s NEON LD1/ST1 copy (from framebuffer) : 667.1 MB/s NEON LD1/ST1 2-pass copy (from framebuffer) : 605.6 MB/s ARM LDP/STP copy (from framebuffer) : 445.3 MB/s ARM LDP/STP 2-pass copy (from framebuffer) : 428.8 MB/s ========================================================================== == Memory latency test == == == == Average time is measured for random memory accesses in the buffers == == of different sizes. The larger is the buffer, the more significant == == are relative contributions of TLB, L1/L2 cache misses and SDRAM == == accesses. For extremely large buffer sizes we are expecting to see == == page table walk with several requests to SDRAM for almost every == == memory access (though 64MiB is not nearly large enough to experience == == this effect to its fullest). == == == == Note 1: All the numbers are representing extra time, which needs to == == be added to L1 cache latency. The cycle timings for L1 cache == == latency can be usually found in the processor documentation. == == Note 2: Dual random read means that we are simultaneously performing == == two independent memory accesses at a time. In the case if == == the memory subsystem can't handle multiple outstanding == == requests, dual random read has the same timings as two == == single reads performed one after another. == ========================================================================== block size : single random read / dual random read 1024 : 0.0 ns / 0.0 ns 2048 : 0.0 ns / 0.0 ns 4096 : 0.0 ns / 0.0 ns 8192 : 0.0 ns / 0.0 ns 16384 : 0.0 ns / 0.0 ns 32768 : 0.0 ns / 0.0 ns 65536 : 4.5 ns / 7.2 ns 131072 : 6.8 ns / 9.7 ns 262144 : 9.8 ns / 12.8 ns 524288 : 11.4 ns / 14.7 ns 1048576 : 16.0 ns / 22.6 ns 2097152 : 114.0 ns / 175.3 ns 4194304 : 161.7 ns / 219.9 ns 8388608 : 190.7 ns / 241.5 ns 16777216 : 205.3 ns / 250.5 ns 33554432 : 212.9 ns / 255.5 ns 67108864 : 222.3 ns / 271.1 ns
  • Android - Youtube

    ROCKPro64 rockpro64
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    FrankMF
    [image: 1526915378406-android_home-resized.jpg]
  • Neue Bilder

    ROCKPro64 rockpro64
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