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ROCKPro64 - Netflix?

ROCKPro64
  • Kamil hat ja heute sein neue Image 0.8.0rc13 veröffentlicht. Im Readme steht

    • 0.8.0rc13: Fix Chromium User Agent to make Netflix happy,

    Das muss man testen 🙂 Image ab auf die SD-Karte, ab in den ROCKPro64 und gestartet. Mein erster Test war erfolglos. Chromium meckert über irgendwelche fehlenden Plugins.

    Netflix Errocode C7701-1003
    

    Etwas später schrieb Kamil dann im IRC

    <ayufan1> FrankM: did you run install_widevine_drm.sh?
    

    Ok, das hatte ich nicht gemacht. Also, Konsole auf und den Befehl ausgeführt. Den Befehl findet man unter /usr/local/sbin

    [.....gekürzt....]
    Mounting recovery image...
    Copying Widevine DRM...
    'rootfs/opt/google/chrome/libwidevinecdm.so' -> '/opt/google/chrome/libwidevinecdm.so'
    'rootfs/opt/google/chrome/pepper/libpepflashplayer.so' -> '/opt/google/chrome/PepperFlash/libpepflashplayer.so'
    Done.
    

    Ok, das DRM wird installiert, ohne geht ja heute beim Streaming nichts mehr.

    Chromium gestartet, Netflix aufgerufen und läuft. Ich habe klitzekleine Bildfehler, bin mir nicht sicher ob das an meiner Hardware liegt. Eigentlich funktioniert das alles, auch an anderen SOC's einwandfrei. Man kann aber Filme schauen. Muss das mal an einem anderen Monitor gegen testet.

    Bekam dann immer so ein nerviges Fehlerfenster "System program problem detected"

    Mal das hier ausprobiert.

    sudo rm /var/crash/*
    

    Danach kam das Fenster nicht mehr.

    Noch was Wichtiges zum Chromium, den Kamil benutzt.

    <ayufan1> Thanks. It survives across chromium updates too :)
    <ayufan1> Chromium is from debian/ubuntu repos.
    

    Sehr erfreulich.

    Fazit

    Netflix läuft, Bildqualität 99/100. Desktop fühlt sich mittlerweile auch nutzbar an. Sooooo ganz langsam wird es was. Was nicht ging bei einem schnellen Test, 1080p auf Youtube 😞 Und noch was nettes, was Hoffnung gibt.

    <anarsoul> tllim: btw, not sure if you heard the news - but ARM hired Rob Herring to work on panfrost

    Dieser nette Coder hier -> https://www.linaro.org/awards/5-years/rob-herring/ (?)

  • Anleitung von Kamil

    # Netflix
    
    Starting with 0.8.0rc13 it is possible to use Netflix on all **Ubuntu/armf**
    desktop images using regular Chromium browser.
    
    Due to Google policies images do not ship Widevine CDM required by Netflix
    to decrypt videos. Currently, Widevine CDM is only available for **armhf**
    and **Ubuntu**.
    
    You have to install Widevine CDM with:
    
    ```bash
    install_widevine_drm.sh
    ```
    
    This will take between 5 to 15 mins depending on the performance of SD-card,
    and your Internet connection.
    

  • Mainline 5.11.x

    Images
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  • ROCKPro64 - Armbian armbian-config

    Verschoben Armbian
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  • Rock64 and RockPro64 ayufan’s packages

    Angeheftet ROCKPro64
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  • ROCKPro64 - USB3 Probleme

    ROCKPro64
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  • Neue Artikel im Pine64 Shop (August 2018)

    Hardware
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    FrankMF

    Neue Artikel im Pine64 Shop

    ABS Gehäuse https://www.pine64.org/?product=rockpro64-abs-enclosure Gehäuse für einen ROCKPro64 und einen LCD-Bildschirm https://www.pine64.org/?product=rockpro64-playbox-enclosure
  • Infrarot Empfänger

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  • ROCKPro64 - PCIe SATA Karte

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    FrankMF

    @elRadix : With pine64 sata-card you can use two hdd's. https://www.pine64.org/?product=rockpro64-pci-e-to-dual-sata-ii-interface-card

    For working cards please look into this thread before you buy anything.

  • stretch-minimal-rockpro64

    Verschoben Linux
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    FrankMF

    Mal ein Test was der Speicher so kann.

    rock64@rockpro64:~/tinymembench$ ./tinymembench tinymembench v0.4.9 (simple benchmark for memory throughput and latency) ========================================================================== == Memory bandwidth tests == == == == Note 1: 1MB = 1000000 bytes == == Note 2: Results for 'copy' tests show how many bytes can be == == copied per second (adding together read and writen == == bytes would have provided twice higher numbers) == == Note 3: 2-pass copy means that we are using a small temporary buffer == == to first fetch data into it, and only then write it to the == == destination (source -> L1 cache, L1 cache -> destination) == == Note 4: If sample standard deviation exceeds 0.1%, it is shown in == == brackets == ========================================================================== C copy backwards : 2812.7 MB/s C copy backwards (32 byte blocks) : 2811.9 MB/s C copy backwards (64 byte blocks) : 2632.8 MB/s C copy : 2667.2 MB/s C copy prefetched (32 bytes step) : 2633.5 MB/s C copy prefetched (64 bytes step) : 2640.8 MB/s C 2-pass copy : 2509.8 MB/s C 2-pass copy prefetched (32 bytes step) : 2431.6 MB/s C 2-pass copy prefetched (64 bytes step) : 2424.1 MB/s C fill : 4887.7 MB/s (0.5%) C fill (shuffle within 16 byte blocks) : 4883.0 MB/s C fill (shuffle within 32 byte blocks) : 4889.3 MB/s C fill (shuffle within 64 byte blocks) : 4889.2 MB/s --- standard memcpy : 2807.3 MB/s standard memset : 4890.4 MB/s (0.3%) --- NEON LDP/STP copy : 2803.7 MB/s NEON LDP/STP copy pldl2strm (32 bytes step) : 2802.1 MB/s NEON LDP/STP copy pldl2strm (64 bytes step) : 2800.7 MB/s NEON LDP/STP copy pldl1keep (32 bytes step) : 2745.5 MB/s NEON LDP/STP copy pldl1keep (64 bytes step) : 2745.8 MB/s NEON LD1/ST1 copy : 2801.9 MB/s NEON STP fill : 4888.9 MB/s (0.3%) NEON STNP fill : 4850.1 MB/s ARM LDP/STP copy : 2803.8 MB/s ARM STP fill : 4893.0 MB/s (0.5%) ARM STNP fill : 4851.7 MB/s ========================================================================== == Framebuffer read tests. == == == == Many ARM devices use a part of the system memory as the framebuffer, == == typically mapped as uncached but with write-combining enabled. == == Writes to such framebuffers are quite fast, but reads are much == == slower and very sensitive to the alignment and the selection of == == CPU instructions which are used for accessing memory. == == == == Many x86 systems allocate the framebuffer in the GPU memory, == == accessible for the CPU via a relatively slow PCI-E bus. Moreover, == == PCI-E is asymmetric and handles reads a lot worse than writes. == == == == If uncached framebuffer reads are reasonably fast (at least 100 MB/s == == or preferably >300 MB/s), then using the shadow framebuffer layer == == is not necessary in Xorg DDX drivers, resulting in a nice overall == == performance improvement. For example, the xf86-video-fbturbo DDX == == uses this trick. == ========================================================================== NEON LDP/STP copy (from framebuffer) : 602.5 MB/s NEON LDP/STP 2-pass copy (from framebuffer) : 551.6 MB/s NEON LD1/ST1 copy (from framebuffer) : 667.1 MB/s NEON LD1/ST1 2-pass copy (from framebuffer) : 605.6 MB/s ARM LDP/STP copy (from framebuffer) : 445.3 MB/s ARM LDP/STP 2-pass copy (from framebuffer) : 428.8 MB/s ========================================================================== == Memory latency test == == == == Average time is measured for random memory accesses in the buffers == == of different sizes. The larger is the buffer, the more significant == == are relative contributions of TLB, L1/L2 cache misses and SDRAM == == accesses. For extremely large buffer sizes we are expecting to see == == page table walk with several requests to SDRAM for almost every == == memory access (though 64MiB is not nearly large enough to experience == == this effect to its fullest). == == == == Note 1: All the numbers are representing extra time, which needs to == == be added to L1 cache latency. The cycle timings for L1 cache == == latency can be usually found in the processor documentation. == == Note 2: Dual random read means that we are simultaneously performing == == two independent memory accesses at a time. In the case if == == the memory subsystem can't handle multiple outstanding == == requests, dual random read has the same timings as two == == single reads performed one after another. == ========================================================================== block size : single random read / dual random read 1024 : 0.0 ns / 0.0 ns 2048 : 0.0 ns / 0.0 ns 4096 : 0.0 ns / 0.0 ns 8192 : 0.0 ns / 0.0 ns 16384 : 0.0 ns / 0.0 ns 32768 : 0.0 ns / 0.0 ns 65536 : 4.5 ns / 7.2 ns 131072 : 6.8 ns / 9.7 ns 262144 : 9.8 ns / 12.8 ns 524288 : 11.4 ns / 14.7 ns 1048576 : 16.0 ns / 22.6 ns 2097152 : 114.0 ns / 175.3 ns 4194304 : 161.7 ns / 219.9 ns 8388608 : 190.7 ns / 241.5 ns 16777216 : 205.3 ns / 250.5 ns 33554432 : 212.9 ns / 255.5 ns 67108864 : 222.3 ns / 271.1 ns