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RockPro64 - Mainline Kernel 5.9.x vom Kamil

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  • OpenWrt

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  • ROCKPro64 - Kernel switchen

    Verschoben ROCKPro64
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  • ROCKPro64 - LAN Schnittstelle

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  • ROCKPro64 - Armbian - Boot Ausgabe ändern

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  • USB 3.0 - SATA Adapter

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    FrankMF

    Heute das Ganze mal mit einer Samsung 860 Pro mit 256GB. Eingesetztes Filesystem ext4

    rock64@rockpro64v2_1:/mnt$ uname -a Linux rockpro64v2_1 4.4.132-1077-rockchip-ayufan-gbaf35a9343cb #1 SMP Mon Jul 30 14:06:57 UTC 2018 aarch64 aarch64 aarch64 GNU/Linux Speedtest rock64@rockpro64v2_1:/mnt$ sudo iozone -e -I -a -s 100M -r 4k -r 16k -r 512k -r 1024k -r 16384k -i 0 -i 1 -i 2 Iozone: Performance Test of File I/O Version $Revision: 3.429 $ Compiled for 64 bit mode. Build: linux Contributors:William Norcott, Don Capps, Isom Crawford, Kirby Collins Al Slater, Scott Rhine, Mike Wisner, Ken Goss Steve Landherr, Brad Smith, Mark Kelly, Dr. Alain CYR, Randy Dunlap, Mark Montague, Dan Million, Gavin Brebner, Jean-Marc Zucconi, Jeff Blomberg, Benny Halevy, Dave Boone, Erik Habbinga, Kris Strecker, Walter Wong, Joshua Root, Fabrice Bacchella, Zhenghua Xue, Qin Li, Darren Sawyer, Vangel Bojaxhi, Ben England, Vikentsi Lapa. Run began: Tue Jul 31 14:27:17 2018 Include fsync in write timing O_DIRECT feature enabled Auto Mode File size set to 102400 kB Record Size 4 kB Record Size 16 kB Record Size 512 kB Record Size 1024 kB Record Size 16384 kB Command line used: iozone -e -I -a -s 100M -r 4k -r 16k -r 512k -r 1024k -r 16384k -i 0 -i 1 -i 2 Output is in kBytes/sec Time Resolution = 0.000001 seconds. Processor cache size set to 1024 kBytes. Processor cache line size set to 32 bytes. File stride size set to 17 * record size. random random bkwd record stride kB reclen write rewrite read reread read write read rewrite read fwrite frewrite fread freread 102400 4 17896 23350 30390 31362 21611 14611 102400 16 56756 59180 86296 93819 51778 57327 102400 512 201347 221961 220840 222338 210887 230781 102400 1024 253752 273695 263884 266256 250153 273528 102400 16384 351112 356007 366417 372264 368721 356177 iozone test complete. DD Schreiben rock64@rockpro64v2_1:/mnt$ sudo dd if=/dev/zero of=sd.img bs=1M count=4096 conv=fdatasync 4096+0 records in 4096+0 records out 4294967296 bytes (4.3 GB, 4.0 GiB) copied, 12.8358 s, 335 MB/s Lesen rock64@rockpro64v2_1:/mnt$ sudo dd if=sd.img of=/dev/null bs=1M count=4096 4096+0 records in 4096+0 records out 4294967296 bytes (4.3 GB, 4.0 GiB) copied, 11.4787 s, 374 MB/s Fazit

    Damit scheint der Adapter ganz gut am USB3.0 zu funktionieren. Die Schreibgeschwindigkeit ist ca. dreimal höher als mit der anderen SSD. 😉

  • DTS DTB Files bearbeiten

    Angeheftet ROCKPro64
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    FrankMF

    Oder, ganz einfach

    sudo dtedit

    🙂

  • stretch-minimal-rockpro64

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    FrankMF

    Mal ein Test was der Speicher so kann.

    rock64@rockpro64:~/tinymembench$ ./tinymembench tinymembench v0.4.9 (simple benchmark for memory throughput and latency) ========================================================================== == Memory bandwidth tests == == == == Note 1: 1MB = 1000000 bytes == == Note 2: Results for 'copy' tests show how many bytes can be == == copied per second (adding together read and writen == == bytes would have provided twice higher numbers) == == Note 3: 2-pass copy means that we are using a small temporary buffer == == to first fetch data into it, and only then write it to the == == destination (source -> L1 cache, L1 cache -> destination) == == Note 4: If sample standard deviation exceeds 0.1%, it is shown in == == brackets == ========================================================================== C copy backwards : 2812.7 MB/s C copy backwards (32 byte blocks) : 2811.9 MB/s C copy backwards (64 byte blocks) : 2632.8 MB/s C copy : 2667.2 MB/s C copy prefetched (32 bytes step) : 2633.5 MB/s C copy prefetched (64 bytes step) : 2640.8 MB/s C 2-pass copy : 2509.8 MB/s C 2-pass copy prefetched (32 bytes step) : 2431.6 MB/s C 2-pass copy prefetched (64 bytes step) : 2424.1 MB/s C fill : 4887.7 MB/s (0.5%) C fill (shuffle within 16 byte blocks) : 4883.0 MB/s C fill (shuffle within 32 byte blocks) : 4889.3 MB/s C fill (shuffle within 64 byte blocks) : 4889.2 MB/s --- standard memcpy : 2807.3 MB/s standard memset : 4890.4 MB/s (0.3%) --- NEON LDP/STP copy : 2803.7 MB/s NEON LDP/STP copy pldl2strm (32 bytes step) : 2802.1 MB/s NEON LDP/STP copy pldl2strm (64 bytes step) : 2800.7 MB/s NEON LDP/STP copy pldl1keep (32 bytes step) : 2745.5 MB/s NEON LDP/STP copy pldl1keep (64 bytes step) : 2745.8 MB/s NEON LD1/ST1 copy : 2801.9 MB/s NEON STP fill : 4888.9 MB/s (0.3%) NEON STNP fill : 4850.1 MB/s ARM LDP/STP copy : 2803.8 MB/s ARM STP fill : 4893.0 MB/s (0.5%) ARM STNP fill : 4851.7 MB/s ========================================================================== == Framebuffer read tests. == == == == Many ARM devices use a part of the system memory as the framebuffer, == == typically mapped as uncached but with write-combining enabled. == == Writes to such framebuffers are quite fast, but reads are much == == slower and very sensitive to the alignment and the selection of == == CPU instructions which are used for accessing memory. == == == == Many x86 systems allocate the framebuffer in the GPU memory, == == accessible for the CPU via a relatively slow PCI-E bus. Moreover, == == PCI-E is asymmetric and handles reads a lot worse than writes. == == == == If uncached framebuffer reads are reasonably fast (at least 100 MB/s == == or preferably >300 MB/s), then using the shadow framebuffer layer == == is not necessary in Xorg DDX drivers, resulting in a nice overall == == performance improvement. For example, the xf86-video-fbturbo DDX == == uses this trick. == ========================================================================== NEON LDP/STP copy (from framebuffer) : 602.5 MB/s NEON LDP/STP 2-pass copy (from framebuffer) : 551.6 MB/s NEON LD1/ST1 copy (from framebuffer) : 667.1 MB/s NEON LD1/ST1 2-pass copy (from framebuffer) : 605.6 MB/s ARM LDP/STP copy (from framebuffer) : 445.3 MB/s ARM LDP/STP 2-pass copy (from framebuffer) : 428.8 MB/s ========================================================================== == Memory latency test == == == == Average time is measured for random memory accesses in the buffers == == of different sizes. The larger is the buffer, the more significant == == are relative contributions of TLB, L1/L2 cache misses and SDRAM == == accesses. For extremely large buffer sizes we are expecting to see == == page table walk with several requests to SDRAM for almost every == == memory access (though 64MiB is not nearly large enough to experience == == this effect to its fullest). == == == == Note 1: All the numbers are representing extra time, which needs to == == be added to L1 cache latency. The cycle timings for L1 cache == == latency can be usually found in the processor documentation. == == Note 2: Dual random read means that we are simultaneously performing == == two independent memory accesses at a time. In the case if == == the memory subsystem can't handle multiple outstanding == == requests, dual random read has the same timings as two == == single reads performed one after another. == ========================================================================== block size : single random read / dual random read 1024 : 0.0 ns / 0.0 ns 2048 : 0.0 ns / 0.0 ns 4096 : 0.0 ns / 0.0 ns 8192 : 0.0 ns / 0.0 ns 16384 : 0.0 ns / 0.0 ns 32768 : 0.0 ns / 0.0 ns 65536 : 4.5 ns / 7.2 ns 131072 : 6.8 ns / 9.7 ns 262144 : 9.8 ns / 12.8 ns 524288 : 11.4 ns / 14.7 ns 1048576 : 16.0 ns / 22.6 ns 2097152 : 114.0 ns / 175.3 ns 4194304 : 161.7 ns / 219.9 ns 8388608 : 190.7 ns / 241.5 ns 16777216 : 205.3 ns / 250.5 ns 33554432 : 212.9 ns / 255.5 ns 67108864 : 222.3 ns / 271.1 ns
  • Images 0.6.x

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    FrankMF

    0.6.60 released

    0.6.60: Fix pcie/nvme/sata support for 4.4, 0.6.60: Fix spi-flash access for 4.4/mainline,

    Ich bin davon ausgegangen, das 0.6.x nict mehr fortgeführt wird, okay - sieht nicht so aus.

    Sollte released werden, ist aber aus irgendeinem Grund gestern nicht passiert (lt. Kamil)