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ROCKPro64
  • Dran denken, wir haben hier ein sehr frühes Modell auf dem Tisch. Hier ein paar Info's, die ich nicht vergessen möchte, deswegen schreibe ich das hier auf. 🙂

    Probleme

    • (16:02:35) tllim: 1. Lacking POWER LED. This is miscommunication between engineers and layout engineer drop this LED. This will put back on netx batch
    • (16:03:54) tllim: 2. There is a small yellow tape near LCD DSI connector. This prevent the LCD flat ribbon cable touch the surronding resistor and caught short circuit. This will improve on nex batch.
    • (16:04:24) tllim: 3. There is no RECOVERY button staff. Not sure whetehr we will staff on next batch
    • (16:08:32) tllim: the othe rtwo LED also a bit bright, we will dim down on next batch

    Boot

    Zur Zeit unklar, testen!!

    • (16:22:52) lukasz: tllim: but wont the SD boot Android image just work from eMMC with dd ?
    • (16:24:30) tllim: @lukasz, for Allwinner yes, for ROCKChip no

    Recovery-Button nötig?

    • (16:47:26) frankm: From forum "When used properly, it puts the board into Loader Mode, which is a special mode in the bootloader which allows data to be written/read directly from the eMMC chip, over a USB cable to a computer." I think i don't need this. Will see...
    • (16:50:48) tllim: the ROCKPro64 and ROCK64 using same method

    .... wird ständig erweitert

    Quelle: IRC-Chat

  • Mainline 6.0.x

    Images
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    FrankMF

    Und RC7 released

    Link Preview Image Release 6.7.0-rc7-1185-ayufan · ayufan-rock64/linux-mainline-kernel

    Linux kernel source tree. Contribute to ayufan-rock64/linux-mainline-kernel development by creating an account on GitHub.

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    GitHub (github.com)

  • ROCKPro64 - Debian Bullseye Teil 3

    ROCKPro64
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  • ROCKPro64 - Docker Image

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    FrankMF

    Das ganze hat einen furchtbar schönen Vorteil. Mal angenommen, ich habe ein NodeBB-Forum in einem Container laufen. Will das Ding updaten und das crasht einfach mal so. Egal, Container stoppen, Container starten und alles läuft wieder.

    Mit dem Commit sichere ich mir dann den Zustand nachdem ich weiß, das alles klappt 🙂

  • [HOWTO]ROCKPro64 - NAS bauen Teil 1

    Angeheftet ROCKPro64
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    FrankMF

    Die Pinne für den Adapter liegen ja nur parallel zum Eingang des Steckers vom Netzteil. Also, solange da nichts abfackelt kann man da eine Menge Strom drüber jagen 🙂

    Wenn es funktioniert ist ja alles gut.

  • 960 EVO M.2 vs. 970 PRO M.2

    ROCKPro64
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    FrankMF

    Die 970 steckt jetzt in meinem Haupt-PC. Dort werkelt ein aktuelles Linux Mint Cinnamon 19. Zum Vergleich.

    100M frank@frank-MS-7A34:~$ sudo iozone -e -I -a -s 100M -r 4k -r 16k -r 512k -r 1024k -r 16384k -i 0 -i 1 -i 2 [sudo] Passwort für frank: Iozone: Performance Test of File I/O Version $Revision: 3.429 $ Compiled for 64 bit mode. Build: linux-AMD64 Contributors:William Norcott, Don Capps, Isom Crawford, Kirby Collins Al Slater, Scott Rhine, Mike Wisner, Ken Goss Steve Landherr, Brad Smith, Mark Kelly, Dr. Alain CYR, Randy Dunlap, Mark Montague, Dan Million, Gavin Brebner, Jean-Marc Zucconi, Jeff Blomberg, Benny Halevy, Dave Boone, Erik Habbinga, Kris Strecker, Walter Wong, Joshua Root, Fabrice Bacchella, Zhenghua Xue, Qin Li, Darren Sawyer, Vangel Bojaxhi, Ben England, Vikentsi Lapa. Run began: Sun Aug 19 16:52:19 2018 Include fsync in write timing O_DIRECT feature enabled Auto Mode File size set to 102400 kB Record Size 4 kB Record Size 16 kB Record Size 512 kB Record Size 1024 kB Record Size 16384 kB Command line used: iozone -e -I -a -s 100M -r 4k -r 16k -r 512k -r 1024k -r 16384k -i 0 -i 1 -i 2 Output is in kBytes/sec Time Resolution = 0.000001 seconds. Processor cache size set to 1024 kBytes. Processor cache line size set to 32 bytes. File stride size set to 17 * record size. random random bkwd record stride kB reclen write rewrite read reread read write read rewrite read fwrite frewrite fread freread 102400 4 92640 121912 131074 139525 45719 116653 102400 16 254286 285267 285539 320370 108049 314486 102400 512 537947 581765 606103 598137 537701 588214 102400 1024 566892 547921 567369 597286 518014 558686 102400 16384 1407884 1642148 1941120 2115608 2006947 1668118 iozone test complete. 1000M frank@frank-MS-7A34:~$ sudo iozone -e -I -a -s 1000M -r 4k -r 16k -r 512k -r 1024k -r 16384k -i 0 -i 1 -i 2 Iozone: Performance Test of File I/O Version $Revision: 3.429 $ Compiled for 64 bit mode. Build: linux-AMD64 Contributors:William Norcott, Don Capps, Isom Crawford, Kirby Collins Al Slater, Scott Rhine, Mike Wisner, Ken Goss Steve Landherr, Brad Smith, Mark Kelly, Dr. Alain CYR, Randy Dunlap, Mark Montague, Dan Million, Gavin Brebner, Jean-Marc Zucconi, Jeff Blomberg, Benny Halevy, Dave Boone, Erik Habbinga, Kris Strecker, Walter Wong, Joshua Root, Fabrice Bacchella, Zhenghua Xue, Qin Li, Darren Sawyer, Vangel Bojaxhi, Ben England, Vikentsi Lapa. Run began: Sun Aug 19 15:28:38 2018 Include fsync in write timing O_DIRECT feature enabled Auto Mode File size set to 1024000 kB Record Size 4 kB Record Size 16 kB Record Size 512 kB Record Size 1024 kB Record Size 16384 kB Command line used: iozone -e -I -a -s 1000M -r 4k -r 16k -r 512k -r 1024k -r 16384k -i 0 -i 1 -i 2 Output is in kBytes/sec Time Resolution = 0.000001 seconds. Processor cache size set to 1024 kBytes. Processor cache line size set to 32 bytes. File stride size set to 17 * record size. random random bkwd record stride kB reclen write rewrite read reread read write read rewrite read fwrite frewrite fread freread 1024000 4 95635 121379 108328 108265 45369 123356 1024000 16 239238 314359 245937 241877 105865 297193 1024000 512 596812 620661 442100 382367 351948 613525 1024000 1024 608903 611898 434687 417192 412018 646465 1024000 16384 1898738 2004622 2143647 2188062 2099674 1983240 iozone test complete.

    Da scheint auf dem ROCKPro64 noch ein wenig Luft nach oben.

  • Armbianmonitor

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  • stretch-minimal-rockpro64

    Verschoben Linux
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    FrankMF

    Mal ein Test was der Speicher so kann.

    rock64@rockpro64:~/tinymembench$ ./tinymembench tinymembench v0.4.9 (simple benchmark for memory throughput and latency) ========================================================================== == Memory bandwidth tests == == == == Note 1: 1MB = 1000000 bytes == == Note 2: Results for 'copy' tests show how many bytes can be == == copied per second (adding together read and writen == == bytes would have provided twice higher numbers) == == Note 3: 2-pass copy means that we are using a small temporary buffer == == to first fetch data into it, and only then write it to the == == destination (source -> L1 cache, L1 cache -> destination) == == Note 4: If sample standard deviation exceeds 0.1%, it is shown in == == brackets == ========================================================================== C copy backwards : 2812.7 MB/s C copy backwards (32 byte blocks) : 2811.9 MB/s C copy backwards (64 byte blocks) : 2632.8 MB/s C copy : 2667.2 MB/s C copy prefetched (32 bytes step) : 2633.5 MB/s C copy prefetched (64 bytes step) : 2640.8 MB/s C 2-pass copy : 2509.8 MB/s C 2-pass copy prefetched (32 bytes step) : 2431.6 MB/s C 2-pass copy prefetched (64 bytes step) : 2424.1 MB/s C fill : 4887.7 MB/s (0.5%) C fill (shuffle within 16 byte blocks) : 4883.0 MB/s C fill (shuffle within 32 byte blocks) : 4889.3 MB/s C fill (shuffle within 64 byte blocks) : 4889.2 MB/s --- standard memcpy : 2807.3 MB/s standard memset : 4890.4 MB/s (0.3%) --- NEON LDP/STP copy : 2803.7 MB/s NEON LDP/STP copy pldl2strm (32 bytes step) : 2802.1 MB/s NEON LDP/STP copy pldl2strm (64 bytes step) : 2800.7 MB/s NEON LDP/STP copy pldl1keep (32 bytes step) : 2745.5 MB/s NEON LDP/STP copy pldl1keep (64 bytes step) : 2745.8 MB/s NEON LD1/ST1 copy : 2801.9 MB/s NEON STP fill : 4888.9 MB/s (0.3%) NEON STNP fill : 4850.1 MB/s ARM LDP/STP copy : 2803.8 MB/s ARM STP fill : 4893.0 MB/s (0.5%) ARM STNP fill : 4851.7 MB/s ========================================================================== == Framebuffer read tests. == == == == Many ARM devices use a part of the system memory as the framebuffer, == == typically mapped as uncached but with write-combining enabled. == == Writes to such framebuffers are quite fast, but reads are much == == slower and very sensitive to the alignment and the selection of == == CPU instructions which are used for accessing memory. == == == == Many x86 systems allocate the framebuffer in the GPU memory, == == accessible for the CPU via a relatively slow PCI-E bus. Moreover, == == PCI-E is asymmetric and handles reads a lot worse than writes. == == == == If uncached framebuffer reads are reasonably fast (at least 100 MB/s == == or preferably >300 MB/s), then using the shadow framebuffer layer == == is not necessary in Xorg DDX drivers, resulting in a nice overall == == performance improvement. For example, the xf86-video-fbturbo DDX == == uses this trick. == ========================================================================== NEON LDP/STP copy (from framebuffer) : 602.5 MB/s NEON LDP/STP 2-pass copy (from framebuffer) : 551.6 MB/s NEON LD1/ST1 copy (from framebuffer) : 667.1 MB/s NEON LD1/ST1 2-pass copy (from framebuffer) : 605.6 MB/s ARM LDP/STP copy (from framebuffer) : 445.3 MB/s ARM LDP/STP 2-pass copy (from framebuffer) : 428.8 MB/s ========================================================================== == Memory latency test == == == == Average time is measured for random memory accesses in the buffers == == of different sizes. The larger is the buffer, the more significant == == are relative contributions of TLB, L1/L2 cache misses and SDRAM == == accesses. For extremely large buffer sizes we are expecting to see == == page table walk with several requests to SDRAM for almost every == == memory access (though 64MiB is not nearly large enough to experience == == this effect to its fullest). == == == == Note 1: All the numbers are representing extra time, which needs to == == be added to L1 cache latency. The cycle timings for L1 cache == == latency can be usually found in the processor documentation. == == Note 2: Dual random read means that we are simultaneously performing == == two independent memory accesses at a time. In the case if == == the memory subsystem can't handle multiple outstanding == == requests, dual random read has the same timings as two == == single reads performed one after another. == ========================================================================== block size : single random read / dual random read 1024 : 0.0 ns / 0.0 ns 2048 : 0.0 ns / 0.0 ns 4096 : 0.0 ns / 0.0 ns 8192 : 0.0 ns / 0.0 ns 16384 : 0.0 ns / 0.0 ns 32768 : 0.0 ns / 0.0 ns 65536 : 4.5 ns / 7.2 ns 131072 : 6.8 ns / 9.7 ns 262144 : 9.8 ns / 12.8 ns 524288 : 11.4 ns / 14.7 ns 1048576 : 16.0 ns / 22.6 ns 2097152 : 114.0 ns / 175.3 ns 4194304 : 161.7 ns / 219.9 ns 8388608 : 190.7 ns / 241.5 ns 16777216 : 205.3 ns / 250.5 ns 33554432 : 212.9 ns / 255.5 ns 67108864 : 222.3 ns / 271.1 ns
  • ROCKPro64 Forum

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