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Kernel 6.0.0-rc7

ROCKPro64

  • Armbian 20.08 (Caple) released

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  • OpenWrt

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  • ROCKPro64 - Kamils neuer 0.10.x Release

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  • Ayufan Release 0.7.12

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    FrankMF

    Dafür andere Probleme 🙂

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  • Recover Button

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    FrankMF

    Ich hab das mal ausprobiert.

    Den Recover Button so lange drücken, bis folgendes erscheint.

    In: serial@ff1a0000 Out: serial@ff1a0000 Err: serial@ff1a0000 Model: Pine64 RockPro64 rockchip_dnl_mode = 1 mode rockchip_dnl_mode = 2 mode rockchip_dnl_mode = 3 mode rockchip_dnl_mode = 4 mode entering maskrom mode...

    RKFlashTool clonen

    root@thinkpad:/home/frank/test# git clone https://github.com/rockchip-linux/rkflashtool Klone nach 'rkflashtool' ... remote: Counting objects: 663, done. remote: Total 663 (delta 0), reused 0 (delta 0), pack-reused 663 Empfange Objekte: 100% (663/663), 114.94 KiB | 0 bytes/s, Fertig. Löse Unterschiede auf: 100% (367/367), Fertig.

    In das Verzeichnis wechseln

    root@thinkpad:/home/frank/test# cd rkflashtool/

    Inhalt

    root@thinkpad:/home/frank/test/rkflashtool# ls doc Makefile rkcrc.h rkflashtool.h rkparametersblock examples README rkflashall rkmisc rkunpack.c fixversion.sh release.sh rkflashloader rkpad rkunsign flashuboot rkcrc.c rkflashtool.c rkparameters version.h

    RKFlashtool bauen

    root@thinkpad:/home/frank/test/rkflashtool# make gcc -O2 -W -Wall -I/usr/include/libusb-1.0 rkflashtool.c -o rkflashtool -lusb-1.0 gcc -O2 -W -Wall -I/usr/include/libusb-1.0 rkcrc.c -o rkcrc -lusb-1.0 gcc -O2 -W -Wall -I/usr/include/libusb-1.0 rkunpack.c -o rkunpack -lusb-1.0

    Ich habe ein USB-A to USB-A Kabel vom USB-C Port des ROCKPro64 zu meinem Notebook hergestellt.

    root@thinkpad:/home/frank/test/rkflashtool# sudo ./rkflashtool v rkflashtool: info: rkflashtool v5.2 rkflashtool: info: Detected RK3399... rkflashtool: info: interface claimed rkflashtool: info: MASK ROM MODE rkflashtool: info: chip version: -..-

    Ok, Verbindung steht.

    Eine Übersicht der Befehle

    root@thinkpad:/home/frank/test/rkflashtool# sudo ./rkflashtool rkflashtool: info: rkflashtool v5.2 rkflashtool: fatal: usage: rkflashtool b [flag] reboot device rkflashtool l <file load DDR init (MASK ROM MODE) rkflashtool L <file load USB loader (MASK ROM MODE) rkflashtool v read chip version rkflashtool n read NAND flash info rkflashtool i offset nsectors >outfile read IDBlocks rkflashtool j offset nsectors <infile write IDBlocks rkflashtool m offset nbytes >outfile read SDRAM rkflashtool M offset nbytes <infile write SDRAM rkflashtool B krnl_addr parm_addr exec SDRAM rkflashtool r partname >outfile read flash partition rkflashtool w partname <infile write flash partition rkflashtool r offset nsectors >outfile read flash rkflashtool w offset nsectors <infile write flash rkflashtool p >file fetch parameters rkflashtool P <file write parameters rkflashtool e partname erase flash (fill with 0xff) rkflashtool e offset nsectors erase flash (fill with 0xff)
  • Image 0.7.8 - Latest release

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  • u-boot-flash-spi-rockpro64.img.xz

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  • stretch-minimal-rockpro64

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    FrankMF

    Mal ein Test was der Speicher so kann.

    rock64@rockpro64:~/tinymembench$ ./tinymembench tinymembench v0.4.9 (simple benchmark for memory throughput and latency) ========================================================================== == Memory bandwidth tests == == == == Note 1: 1MB = 1000000 bytes == == Note 2: Results for 'copy' tests show how many bytes can be == == copied per second (adding together read and writen == == bytes would have provided twice higher numbers) == == Note 3: 2-pass copy means that we are using a small temporary buffer == == to first fetch data into it, and only then write it to the == == destination (source -> L1 cache, L1 cache -> destination) == == Note 4: If sample standard deviation exceeds 0.1%, it is shown in == == brackets == ========================================================================== C copy backwards : 2812.7 MB/s C copy backwards (32 byte blocks) : 2811.9 MB/s C copy backwards (64 byte blocks) : 2632.8 MB/s C copy : 2667.2 MB/s C copy prefetched (32 bytes step) : 2633.5 MB/s C copy prefetched (64 bytes step) : 2640.8 MB/s C 2-pass copy : 2509.8 MB/s C 2-pass copy prefetched (32 bytes step) : 2431.6 MB/s C 2-pass copy prefetched (64 bytes step) : 2424.1 MB/s C fill : 4887.7 MB/s (0.5%) C fill (shuffle within 16 byte blocks) : 4883.0 MB/s C fill (shuffle within 32 byte blocks) : 4889.3 MB/s C fill (shuffle within 64 byte blocks) : 4889.2 MB/s --- standard memcpy : 2807.3 MB/s standard memset : 4890.4 MB/s (0.3%) --- NEON LDP/STP copy : 2803.7 MB/s NEON LDP/STP copy pldl2strm (32 bytes step) : 2802.1 MB/s NEON LDP/STP copy pldl2strm (64 bytes step) : 2800.7 MB/s NEON LDP/STP copy pldl1keep (32 bytes step) : 2745.5 MB/s NEON LDP/STP copy pldl1keep (64 bytes step) : 2745.8 MB/s NEON LD1/ST1 copy : 2801.9 MB/s NEON STP fill : 4888.9 MB/s (0.3%) NEON STNP fill : 4850.1 MB/s ARM LDP/STP copy : 2803.8 MB/s ARM STP fill : 4893.0 MB/s (0.5%) ARM STNP fill : 4851.7 MB/s ========================================================================== == Framebuffer read tests. == == == == Many ARM devices use a part of the system memory as the framebuffer, == == typically mapped as uncached but with write-combining enabled. == == Writes to such framebuffers are quite fast, but reads are much == == slower and very sensitive to the alignment and the selection of == == CPU instructions which are used for accessing memory. == == == == Many x86 systems allocate the framebuffer in the GPU memory, == == accessible for the CPU via a relatively slow PCI-E bus. Moreover, == == PCI-E is asymmetric and handles reads a lot worse than writes. == == == == If uncached framebuffer reads are reasonably fast (at least 100 MB/s == == or preferably >300 MB/s), then using the shadow framebuffer layer == == is not necessary in Xorg DDX drivers, resulting in a nice overall == == performance improvement. For example, the xf86-video-fbturbo DDX == == uses this trick. == ========================================================================== NEON LDP/STP copy (from framebuffer) : 602.5 MB/s NEON LDP/STP 2-pass copy (from framebuffer) : 551.6 MB/s NEON LD1/ST1 copy (from framebuffer) : 667.1 MB/s NEON LD1/ST1 2-pass copy (from framebuffer) : 605.6 MB/s ARM LDP/STP copy (from framebuffer) : 445.3 MB/s ARM LDP/STP 2-pass copy (from framebuffer) : 428.8 MB/s ========================================================================== == Memory latency test == == == == Average time is measured for random memory accesses in the buffers == == of different sizes. The larger is the buffer, the more significant == == are relative contributions of TLB, L1/L2 cache misses and SDRAM == == accesses. For extremely large buffer sizes we are expecting to see == == page table walk with several requests to SDRAM for almost every == == memory access (though 64MiB is not nearly large enough to experience == == this effect to its fullest). == == == == Note 1: All the numbers are representing extra time, which needs to == == be added to L1 cache latency. The cycle timings for L1 cache == == latency can be usually found in the processor documentation. == == Note 2: Dual random read means that we are simultaneously performing == == two independent memory accesses at a time. In the case if == == the memory subsystem can't handle multiple outstanding == == requests, dual random read has the same timings as two == == single reads performed one after another. == ========================================================================== block size : single random read / dual random read 1024 : 0.0 ns / 0.0 ns 2048 : 0.0 ns / 0.0 ns 4096 : 0.0 ns / 0.0 ns 8192 : 0.0 ns / 0.0 ns 16384 : 0.0 ns / 0.0 ns 32768 : 0.0 ns / 0.0 ns 65536 : 4.5 ns / 7.2 ns 131072 : 6.8 ns / 9.7 ns 262144 : 9.8 ns / 12.8 ns 524288 : 11.4 ns / 14.7 ns 1048576 : 16.0 ns / 22.6 ns 2097152 : 114.0 ns / 175.3 ns 4194304 : 161.7 ns / 219.9 ns 8388608 : 190.7 ns / 241.5 ns 16777216 : 205.3 ns / 250.5 ns 33554432 : 212.9 ns / 255.5 ns 67108864 : 222.3 ns / 271.1 ns