This new 40TB hard drive from Seagate is just the beginning—50TB is coming fast!
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Gold is the enterprise ones. Black is enthusiast, blue is desktop, red is NAS, purple is NVR, green is external. Green you almost certainly don't want (they do their own power management), red is likely to be SMR. But otherwise they're not too different. If you saw a lot of blues failing, it's probably because the systems you supported used blue almost exclusively.
schrieb am 2. Juni 2025, 14:26 zuletzt editiert vonI thought green was "eco." At least the higher-end external ones tend to be red drives, which is famously why people shuck them to use internally because they're often cheaper than just buying a red bare drive directly, for some reason.
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So all the other hard drives will be cheaper now, right? Right?
schrieb am 2. Juni 2025, 14:30 zuletzt editiert von toastmeister@lemmy.ca 6. Feb. 2025, 22:59A 2tb SSD can now be bought for 100$ at least.
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I deal with large data chunks and 40TB drives are an interesting idea.... until you consider one failing
raids and arrays for these large data sets still makes more sense then all the eggs in smaller baskets
schrieb am 2. Juni 2025, 14:32 zuletzt editiert vonThe main issue I see is that the gulf between capacity and transfer speed is now so vast with mechanical drives that restoring the array after drive failure and replacement is unreasonably long. I feel like you'd need at least two parity drives, not just one, because letting the array be in a degraded state for multiple days while waiting for the data to finish copying back over would be an unacceptable risk.
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I thought green was "eco." At least the higher-end external ones tend to be red drives, which is famously why people shuck them to use internally because they're often cheaper than just buying a red bare drive directly, for some reason.
schrieb am 2. Juni 2025, 14:36 zuletzt editiert vonYou might be right. Although I think it's been pretty hit or miss with which drives they use in those enclosures.
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A 2tb SSD can now be bought for 100$ at least.
schrieb am 2. Juni 2025, 14:39 zuletzt editiert vonThis is good to know. I might need to upgrade the storage for my Monero node.
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This is good to know. I might need to upgrade the storage for my Monero node.
schrieb am 2. Juni 2025, 14:53 zuletzt editiert vonJust wondering, why do you run a monero node?
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This post did not contain any content.schrieb am 2. Juni 2025, 14:54 zuletzt editiert von
Incoming 1Tb videogames. Compression? Who the fuck needs compression.
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Just wondering, why do you run a monero node?
schrieb am 2. Juni 2025, 14:56 zuletzt editiert vonYou should ideally run your own node when using Monero
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The main issue I see is that the gulf between capacity and transfer speed is now so vast with mechanical drives that restoring the array after drive failure and replacement is unreasonably long. I feel like you'd need at least two parity drives, not just one, because letting the array be in a degraded state for multiple days while waiting for the data to finish copying back over would be an unacceptable risk.
schrieb am 2. Juni 2025, 14:58 zuletzt editiert vonYes this and also scrubs and smart tests. I have 6 14TB spinning drives and a long smart test takes roughly a week, so running 2 at a time takes close to a month to do all 6 and then it all starts over again, so for half to 75% of the time, 2 of my drives are doing smart tests. Then there's scrubs which I do monthly. I would consider larger drives if it didn't mean that my smart/scrub schedule would take more than a month. Rebuilds aren't too bad, and I have double redundancy for extra peace of mind but I also wouldn't want that taking much longer either
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Incoming 1Tb videogames. Compression? Who the fuck needs compression.
schrieb am 2. Juni 2025, 15:00 zuletzt editiert vonOptimizations are relics of the past!
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Incoming 1Tb videogames. Compression? Who the fuck needs compression.
schrieb am 2. Juni 2025, 15:01 zuletzt editiert vonOh, they'll do compression alright, they'll ship every asset in a dozen resolutions with different lossy compression algos so they don't need to spend dev time actually handling model and texture downscaling properly. And games will still run like crap because reasons.
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Incoming 1Tb videogames. Compression? Who the fuck needs compression.
schrieb am 2. Juni 2025, 15:04 zuletzt editiert von fordbeeblebrox@lemmy.world 6. März 2025, 03:57Black ops 6 just demanded another 45 GB for an update on my PS5, when the game is already 200 GB. AAA devs are making me look more into small indie games that don’t eat the whole hard drive to spend my money on, great job folks.
E) meant to say instead of buying a bigger hard drive I’ll support a small dev instead.
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I bought my first HDD second hand. It was advertised as 40MB. But it was 120MB. How happy was young me?
schrieb am 2. Juni 2025, 15:10 zuletzt editiert vonUpgrading from 20MB to 40MB was so fucking boss.
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The main issue I see is that the gulf between capacity and transfer speed is now so vast with mechanical drives that restoring the array after drive failure and replacement is unreasonably long. I feel like you'd need at least two parity drives, not just one, because letting the array be in a degraded state for multiple days while waiting for the data to finish copying back over would be an unacceptable risk.
schrieb am 2. Juni 2025, 15:19 zuletzt editiert vonI upgraded my 7 year old 4tb drives with 14tb drives (both setups raid1). A week later, one of the 14tb drives failed. It was a tense time waiting for a new drive and the 24 hours or so for resilvering. No issues since, but boy was that an experience. I've since added some automated backup processes.
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Black ops 6 just demanded another 45 GB for an update on my PS5, when the game is already 200 GB. AAA devs are making me look more into small indie games that don’t eat the whole hard drive to spend my money on, great job folks.
E) meant to say instead of buying a bigger hard drive I’ll support a small dev instead.
schrieb am 2. Juni 2025, 15:27 zuletzt editiert vonI arrived at that point a few years ago. You're in for a world of discovery. As an fps fan myself I highly recommend Ultrakill. There's a demo so you don't have to commit.
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I arrived at that point a few years ago. You're in for a world of discovery. As an fps fan myself I highly recommend Ultrakill. There's a demo so you don't have to commit.
schrieb am 2. Juni 2025, 15:55 zuletzt editiert vonThanks I’ll check it out. The gf and I like to shoot zombies but were it not part of PS Plus I surely wouldn’t give them $70. I’ve been playing a lot of Balatro recently, poker roguelike from a sole developer with simple graphics but very fun special powers
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i remember bragging when my computer had 40gb storage
schrieb am 2. Juni 2025, 15:58 zuletzt editiert von tal@lemmy.today 6. Feb. 2025, 23:01I remember switching away from floppies to a--much faster, enormous---80MB hard drive. Never did come close to filling that thing.
Today, my CPU's cache is larger than that hard drive.
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Incoming 1Tb videogames. Compression? Who the fuck needs compression.
schrieb am 2. Juni 2025, 15:59 zuletzt editiert vonI don't know about that. These are spinning disks so they aren't exactly going to be fast when compared to solid state drives. Then again, I wouldn't exactly put it past some of the AAA game devs out there.
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Raid 5 is becoming less viable due to the increasing rebuild times, necessitating raid 1 instead. But new drives have better iops too so maybe not as severe as predicted.
schrieb am 2. Juni 2025, 16:04 zuletzt editiert vonYeah I would not touch RAID 5 in this day and age, it's just not safe enough and there's not much of an upside to it when SSDs of large capacity exist. RAID 1 mirror is fast enough with SSDs now, or you could go RAID 10 to amplify speed.
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Black ops 6 just demanded another 45 GB for an update on my PS5, when the game is already 200 GB. AAA devs are making me look more into small indie games that don’t eat the whole hard drive to spend my money on, great job folks.
E) meant to say instead of buying a bigger hard drive I’ll support a small dev instead.
schrieb am 2. Juni 2025, 16:09 zuletzt editiert vonThat is absolutely egregious. 200GB game with a 45GB update? You'd be lucky to see me installing a game that's around 20-30GB max anymore because I consider that to be the most acceptable amount of bloat for a game anymore.
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