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    rooki@lemmy.worldR
    Woah in 2 years, that will be definitly not be forgotten until then....
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    artocode404@lemmy.dbzer0.comA
    Googlebot sad when disallowed access to 18+ videos
  • AI cheating surge pushes schools into chaos

    Technology technology
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    C
    Sorry for the late reply, I had to sit and think on this one for a little bit. I think there are would be a few things going on when it comes to designing a course to teach critical thinking, nuances, and originality; and they each have their own requirements. For critical thinking: The main goal is to provide students with a toolbelt for solving various problems. Then instilling the habit of always asking "does this match the expected outcome? What was I expecting?". So usually courses will be setup so students learn about a tool, practice using the tool, then have a culminating assignment on using all the tools. Ideally, the problems students face at the end require multiple tools to solve. Nuance mainly naturally comes with exposure to the material from a professional - The way a mechanical engineer may describe building a desk will probably differ greatly compared to a fantasy author. You can also explain definitions and industry standards; but thats really dry. So I try to teach nuances via definitions by mixing in the weird nuances as much as possible with jokes. Then for originality; I've realized I dont actually look for an original idea; but something creative. In a classroom setting, you're usually learning new things about a subject so a student's knowledge of that space is usually very limited. Thus, an idea that they've never heard about may be original to them, but common for an industry expert. For teaching originality creativity, I usually provide time to be creative & think, and provide open ended questions as prompts to explore ideas. My courses that require originality usually have it as a part of the culminating assignment at the end where they can apply their knowledge. I'll also add in time where students can come to me with preliminary ideas and I can provide feedback on whether or not it passes the creative threshold. Not all ideas are original, but I sometimes give a bit of slack if its creative enough. The amount of course overhauling to get around AI really depends on the material being taught. For example, in programming - you teach critical thinking by always testing your code, even with parameters that don't make sense. For example: Try to add 123 + "skibbidy", and see what the program does.
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    Yes i'm looking for erp system like sap
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    Fantastic! Me and my 7 legs tank you so much!
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    Epic is a piece of shit company. The only reason they are fighting this fight with Apple is because they want some of Apple’s platform fees for themselves. Period. The fact that they managed to convince a bunch of simpletons that they are somehow Robin Hood coming to free them from the tyrant (who was actually protecting all those users all along) is laughable. Apple created the platform, Apple managed it, curated it, and controlled it. That gives them the right to profit from it. You might dislike that but — guess what? Nobody forced you to buy it. Buy Android if Fortnight is so important to you. Seriously. Please. We won’t miss you. Epic thinks they have a right to profit from Apple’s platform and not pay them for all the work they did to get it to be over 1 billion users. That is simply wrong. They should build their own platform and their own App Store and convince 1 billion people to use it. The reason they aren’t doing that is because they know they will never be as successful as Apple has been.