StopKillingGames - Yet another reminder for European citizens to fight for software ownership before the timer runs out. A signature takes mere minutes and preserves many games and lots of fun.
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It's on a good roll now. People should go and sign!
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800k!!!
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Can someone explain to me why Pirate Software has such a big problem with it, I tried to look it up and I'm still struggling to understand.
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Can someone explain to me why Pirate Software has such a big problem with it, I tried to look it up and I'm still struggling to understand.
He thinks the initiative's goal isn't clear and passing a law based on an unclear direction would effectively kill all live service games.
The problem is, reason behind making a law about it is clarifying how to approach this problem in the first place.
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He thinks the initiative's goal isn't clear and passing a law based on an unclear direction would effectively kill all live service games.
The problem is, reason behind making a law about it is clarifying how to approach this problem in the first place.
Ahh it sort of makes sense if you don't think about it too long, gotcha.
Thanks very much!
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800k!!!
876k now - at this speed it will be done tomorrow, or at latest in 2 days!
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876k now - at this speed it will be done tomorrow, or at latest in 2 days!
898k. I'm very happy this is happening. but I'm worried about how sudden the signatures started coming in, there was a chart somewhere. Hopefully they are valid.
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Here is a real-time signature counter for the EU: https://stopkillinggamestracker.pages.dev/
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Can someone explain to me why Pirate Software has such a big problem with it, I tried to look it up and I'm still struggling to understand.
He has multiple conflicts of interest and is taking the side of his wallet and not consumers.
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Fuck Thor.
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He thinks the initiative's goal isn't clear and passing a law based on an unclear direction would effectively kill all live service games.
The problem is, reason behind making a law about it is clarifying how to approach this problem in the first place.
I don't think "killing all live servoce games" would even be bad at this point. When I ran dedicated servers back in the day that was much better.
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I don't think "killing all live servoce games" would even be bad at this point. When I ran dedicated servers back in the day that was much better.
and like, one of the options would be for live service games to say "we are planning to operate for {number} of years" and people would know to spend their money accordingly
it would be transparent and informative and people would be empowered to make their own decisions
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and like, one of the options would be for live service games to say "we are planning to operate for {number} of years" and people would know to spend their money accordingly
it would be transparent and informative and people would be empowered to make their own decisions
I wish they dropped the server code for us all to see what metrics etc they've been digging for all these years...