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Study: US kids who said their social media, phone, or video game use was “addictive” were 2x-3x more likely to have thoughts of suicide or self-harm by age 14

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    Late last year Australia passed a ban for the use of social media of under-16s. In principle I think this is a really good idea.

    Unfortunately they rushed it through without any thought as to how it would actually work in terms of age verification. It's now been 6 months, which means we're 6 months away from when it's supposed to come into effect, and we still don't have any idea how it's actually supposed to work. But the principle behind it: the idea that social media is actually really not healthy for our brains, especially at a young and vulnerable age, is a sound one. And there's only more and more research coming out to support that.

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    hmm, i do wonder which causes which. Depression makes you prone to addictions as you seek anything to give you the happy chemicals. But constant social media exposure is rather harmful when you just take it all in, and that can cause depression Especially if you don't block keywords for war coverages and politics.

    i stand firm in my opinion that human brains are straight up not designed to take in a constant stream of bad news from around the world, which sucks because we are designed to focus on negatives for our survival. Memories of accidents and deaths take priority over nice memories so that we can avoid dangers better. from evolution's point of view you being happy is an afterthought, you just need to live long enough to fuck. and across history it worked! we never had to distinguish between dangers nearby and dangers so far away it literally does not matter for you, as all news were brought by foot or with an otherwise huge time delay - they were either nearby or already history, and only one or two at a time. well, never... until today, and our neuroplasticity doesn't seem to be enough to counter this, and evolution doesn't work fast enough to fix this

    Could also be a vicious cycle where if you trip and fall once both will create a negative synergy where you try to drown your sorrows in addictive doomscrolling, which only makes you worse

  • Late last year Australia passed a ban for the use of social media of under-16s. In principle I think this is a really good idea.

    Unfortunately they rushed it through without any thought as to how it would actually work in terms of age verification. It's now been 6 months, which means we're 6 months away from when it's supposed to come into effect, and we still don't have any idea how it's actually supposed to work. But the principle behind it: the idea that social media is actually really not healthy for our brains, especially at a young and vulnerable age, is a sound one. And there's only more and more research coming out to support that.

    I feel like it should be tacked on as a bell curve to older generations too lol. My grandmother and my parents are absolutely hopelessly addicted to Facebook reels, scrolling them nonstop throughout the day, just connecting those ads and wild algorithm messaging with those little dopamine hits.

    I remember spending hours tinkering with Linux in my bedroom as a kid and being yelled at for being antisocial and not spending enough time off the computer.

    How the turns have tabled

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    So they're shifting the blame to social media & not at our society ? Of course

  • I feel like it should be tacked on as a bell curve to older generations too lol. My grandmother and my parents are absolutely hopelessly addicted to Facebook reels, scrolling them nonstop throughout the day, just connecting those ads and wild algorithm messaging with those little dopamine hits.

    I remember spending hours tinkering with Linux in my bedroom as a kid and being yelled at for being antisocial and not spending enough time off the computer.

    How the turns have tabled

    I remember spending hours tinkering with Linux in my bedroom as a kid

    I feel like the environment of subject-specific forums and IRC chat that Millennial geeks grew up with is very different from the centralised, generic, algorithm-driven social media that Gen Z grew up with, and non-geeky Millennials, Gen X, and Boomers adopted in the late aughts & '10s. That was really the best of what social media could do, with far fewer of the unhealthy downsides.

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    I'm a little disappointed that they looked at each of social media, phone use and video game use independently as part of the study and didn't seem to consider any covariance. If you're looking for which things are really associated, seems like it'd be helpful to see where they overlap.

  • I remember spending hours tinkering with Linux in my bedroom as a kid

    I feel like the environment of subject-specific forums and IRC chat that Millennial geeks grew up with is very different from the centralised, generic, algorithm-driven social media that Gen Z grew up with, and non-geeky Millennials, Gen X, and Boomers adopted in the late aughts & '10s. That was really the best of what social media could do, with far fewer of the unhealthy downsides.

    centralised, generic, algorithm-driven social media

    Which is always within your fingers. I spent my fair time in IRC and early web-era forums and whatever we had at the time but it was on a full blown desktop computer with CRT displays. It was tied to a location and when you were even on another room that thing didn't follow you, much less when you left home.

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    Oh gee I wonder why depressed kids are increasingly online where they are more free to express themselves, in a society where mental health problems are very stigmatized and confiding in someone that you want to kill yourself can get you imprisoned.

    Also, related post on the general concept of internet addiction and gambling social media addiction.

    txttletale:

    pun-ishment888:

    txttletale:

    txttletale:

    going to bat for the concept of internet addiction as someone under 80 is spectacularly funny

    damn people are spending a lot of time on the combination newspaper/public square/vast searchable library of incomprehensible amounts of information/storefront/private communications/some people's actual job technology. presumably there is some nefarious Scary Pathological Aspect to this,

    Imagine if you called gambling addiction "addiction to going outside" and doomed the discourse to constantly bounce between "ok SOME outside activities are bad, you need to have a good relationship with how you interact" and "theres nothing wrong with going outside dumbass"

    "gambling addiction" is an invention of the gambling industry leveraged to pathologise the human misery inflicted on purpose as part of their business model and divert discussions of that misery and suffering away from regulatory and political interventions that could prevent that harm and towards biomedicalized management of those experiencing that (again--foreseeable, inevitable, industry-working-as-intended) harm

  • Is AI Apocalypse Inevitable? - Tristan Harris

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    Define AGI, because recently the definition is shifting down to match LLM. In fact we can say we achieved AGI now because we have machine that answers questions. The problem will be when the number of questions will start shrinking not because of number of problems but number of people that understand those problems. That is what is happening now. Don't believe me, read the statistics about age and workforce. Now put it into urgent need to something to replace those people. After that think what will happen when all those attempts fail.
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    Tripping a breaker under fault conditions is somewhat destructive to the breaker, and if it keeps tripping, you'll notice it becomes easier and easier over time.
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    [image: c1b6d049-afed-4094-a09b-5af6746c814f.gif]
  • Is the ‘tech bro-ification’ of abortion here?

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    Nah. Been working in tech for nearly 30 years, "tech bro" is a delineation. Keeps the fuckers from smearing the rest of us
  • Programming languages

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  • Catbox.moe got screwed 😿

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    archrecord@lemm.eeA
    I'll gladly give you a reason. I'm actually happy to articulate my stance on this, considering how much I tend to care about digital rights. Services that host files should not be held responsible for what users upload, unless: The service explicitly caters to illegal content by definition or practice (i.e. the if the website is literally titled uploadyourcsamhere[.]com then it's safe to assume they deliberately want to host illegal content) The service has a very easy mechanism to remove illegal content, either when asked, or through simple monitoring systems, but chooses not to do so (catbox does this, and quite quickly too) Because holding services responsible creates a whole host of negative effects. Here's some examples: Someone starts a CDN and some users upload CSAM. The creator of the CDN goes to jail now. Nobody ever wants to create a CDN because of the legal risk, and thus the only providers of CDNs become shady, expensive, anonymously-run services with no compliance mechanisms. You run a site that hosts images, and someone decides they want to harm you. They upload CSAM, then report the site to law enforcement. You go to jail. Anybody in the future who wants to run an image sharing site must now self-censor to try and not upset any human being that could be willing to harm them via their site. A social media site is hosting the posts and content of users. In order to be compliant and not go to jail, they must engage in extremely strict filtering, otherwise even one mistake could land them in jail. All users of the site are prohibited from posting any NSFW or even suggestive content, (including newsworthy media, such as an image of bodies in a warzone) and any violation leads to an instant ban, because any of those things could lead to a chance of actually illegal content being attached. This isn't just my opinion either. Digital rights organizations such as the Electronic Frontier Foundation have talked at length about similar policies before. To quote them: "When social media platforms adopt heavy-handed moderation policies, the unintended consequences can be hard to predict. For example, Twitter’s policies on sexual material have resulted in posts on sexual health and condoms being taken down. YouTube’s bans on violent content have resulted in journalism on the Syrian war being pulled from the site. It can be tempting to attempt to “fix” certain attitudes and behaviors online by placing increased restrictions on users’ speech, but in practice, web platforms have had more success at silencing innocent people than at making online communities healthier." Now, to address the rest of your comment, since I don't just want to focus on the beginning: I think you have to actively moderate what is uploaded Catbox does, and as previously mentioned, often at a much higher rate than other services, and at a comparable rate to many services that have millions, if not billions of dollars in annual profits that could otherwise be spent on further moderation. there has to be swifter and stricter punishment for those that do upload things that are against TOS and/or illegal. The problem isn't necessarily the speed at which people can be reported and punished, but rather that the internet is fundamentally harder to track people on than real life. It's easy for cops to sit around at a spot they know someone will be physically distributing illegal content at in real life, but digitally, even if you can see the feed of all the information passing through the service, a VPN or Tor connection will anonymize your IP address in a manner that most police departments won't be able to track, and most three-letter agencies will simply have a relatively low success rate with. There's no good solution to this problem of identifying perpetrators, which is why platforms often focus on moderation over legal enforcement actions against users so frequently. It accomplishes the goal of preventing and removing the content without having to, for example, require every single user of the internet to scan an ID (and also magically prevent people from just stealing other people's access tokens and impersonating their ID) I do agree, however, that we should probably provide larger amounts of funding, training, and resources, to divisions who's sole goal is to go after online distribution of various illegal content, primarily that which harms children, because it's certainly still an issue of there being too many reports to go through, even if many of them will still lead to dead ends. I hope that explains why making file hosting services liable for user uploaded content probably isn't the best strategy. I hate to see people with good intentions support ideas that sound good in practice, but in the end just cause more untold harms, and I hope you can understand why I believe this to be the case.
  • How the Signal Knockoff App TeleMessage Got Hacked in 20 Minutes

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    Not to mention TeleMessage violated the terms of the GPL. Signal is under gpl and I can't find TeleMessage's code anywhere. Edit: it appears it is online somewhere just not in a github repo or anything https://micahflee.com/heres-the-source-code-for-the-unofficial-signal-app-used-by-trump-officials/
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    The new Pebble watches look interesting. Relatively basic, but long battery life (they promise) and open-source operating system.