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What editor or IDE do you use and why?

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  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    mcedit, because I'm not nerdy enough for vim.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    For full stack I run Visual Studio Enterprise for the dotnet backend at the same time as VScode for the Angular frontend. Takes a lot of RAM but it's great for debugging.

  • For full stack I run Visual Studio Enterprise for the dotnet backend at the same time as VScode for the Angular frontend. Takes a lot of RAM but it's great for debugging.

    Also, that is the world of b2 SaaS.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    When possible JetBrains IDEs.
    The downside of this: other (has not tested that much to be honest) IDEs can feel like better text editors or outdated IDEs...

    Why:
    They feel like every important aspect of development is thought through and covered in a good to very good manner or there is an addon for the missing aspect. The stable version almost never has any problems...

    I think thats it.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    gedit, nice and minimalist without any of the flashy features that overcomplicate things

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    Helix, it’s like vim but with sane defaults.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    neovim, because it's much nicer and user friendly than vim.

  • Helix, it’s like vim but with sane defaults.

    Praise the Helix!

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    nano because I can't be bothered to learn the vi shortcuts beyond i, / and :wq.

    And when I still worked on bigger stuff NetBeans. I got used to it and there were some features JetBrains lacked that kept me away. Can't remember which.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    I use nano and geany at home. Both simple to use.

    At work it's jetbrains because that's my only option besides notepad++

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    VScode locally, vim if I'm shelled into something

    Used to use sublimetext, but roughly a decade ago VSCode ended up getting a lot of inertia, and that resulted in better plugins (at the time anyway)

    I've used the jetbrains stuff and I do not get the hype whatsoever, it's bloaty and cumbersome.

    One of the main reasons I switched from vim as my main was ping-pong pair programming. I'm not gonna be the arsehole that tries to force a junior dev to figure out vim instead of actually working on the ticket. Still 100% my go-to in text mode though, it's basically perfect.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    Micro or Kate. My needs are simple. Occasionally if I need something more capable, I'll use VScode

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    Zed

    I decided to use it because it was written in Rust which seems a bit weird but I always found Rust-based softwares to be awesome. Also, it's FOSS, extension-based and most important, it's not VSCode.

    Pros: its speed, stability, memory usage (~200M, which seems a lot for a texte editor, but then again I come from VSCode) fast development cycles (a whole Git interface was added recently), extensions for nearly every language, refactoring capabilities, opt-in AI agent (can be a self-hosted LLM).

    Cons: not a fully-featured IDE like IntelliJ, Git client is missing features, some frameworks are not supported by extensions

    I tried to use it for several projects -->

    • Works well: Rust, Go, VanillaJS, SolidJS (since it's using JSX/TSX, React should work too), Vue
    • I prefer another IDE: Angular, anything JVM related (Java, Kotlin), anything Android-related
  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    emacs has been with me since the 16-bit era, across paradigms, across generations, across careers. When I use emacs I think in terms of what the elisp is doing. It's such a deep and developed relationship, I would be throwing away so much personal power to use anything else.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    I use Zed
    Yeah the agentic ai feature is nice and all but I don’t use it much.
    However the whole speed of it and the layout of the ui is very close to my heart eg.: native remote server connection or you can hide stuff away to be distraction free.
    Tldr.: feels nice, looks nice

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    Visual Studio Code, I think it's just the best, works on all platforms and there's extensions for literally everything. If it enshittifies too much with e.g. copilot, etc. there's always vscodium instead.

    If I'm on a linux terminal, I use the micro editor. I can survive using vim if nothing else is available, but yeah, I used to be in emacs team back in the day...

    I have used Qt Creator in the past and, while it was pretty good back then, nowadays I'm not sure if it can compete with vscode, I haven't kept up with its development.

  • nano because I can't be bothered to learn the vi shortcuts beyond i, / and :wq.

    And when I still worked on bigger stuff NetBeans. I got used to it and there were some features JetBrains lacked that kept me away. Can't remember which.

    Let me see if I can slip these into your brain: w/b and j/k.

  • VScode locally, vim if I'm shelled into something

    Used to use sublimetext, but roughly a decade ago VSCode ended up getting a lot of inertia, and that resulted in better plugins (at the time anyway)

    I've used the jetbrains stuff and I do not get the hype whatsoever, it's bloaty and cumbersome.

    One of the main reasons I switched from vim as my main was ping-pong pair programming. I'm not gonna be the arsehole that tries to force a junior dev to figure out vim instead of actually working on the ticket. Still 100% my go-to in text mode though, it's basically perfect.

    I'm afraid to say that I too have been corrupted by VSCode.

    It's widely used, easy to get into, has LOTS of extensions, and works mostly the same across OS'es meaning it's easy to setup by and explain to others.

    The two extensions I'm missing most in other IDE/text editors would be the "Remote - SSH" extension by Microsoft, which gives unparalleled integration when working remote, and PlatformIO which, while it can be used independently in its core form, just works way better in VSCode.

    Besides this, I'll use Nano for small tasks and vi on embedded devices where Nano is unavailable, though, I'll need a vi cheatsheet for anything more advanced than basic editing.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    VSCodium bcus AI coding extensions

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    I use Emacs. I used to really love Neovim but it breaks too often and I can't get myself to write my own configs.
    I tried all other Neovim alternatives (Kakoune, Helix,...) but they were all pretty immature. At the end, I learned to use Emacs and has been a happy user since.

    I like Emacs because it is very extensible and IMHO it is easier to config than Neovim 🙂
    Emacs has a very large plugin repository so code integration is not a problem. I have been more productive since the switch. I think it got me addicted to programming, not gonna lie...

  • The AI girlfriend guy - The Paranoia Of The AI Era

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    Niemand hat geantwortet
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    I thought we were going to get our share of the damages
  • Catbox.moe got screwed 😿

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    archrecord@lemm.eeA
    I'll gladly give you a reason. I'm actually happy to articulate my stance on this, considering how much I tend to care about digital rights. Services that host files should not be held responsible for what users upload, unless: The service explicitly caters to illegal content by definition or practice (i.e. the if the website is literally titled uploadyourcsamhere[.]com then it's safe to assume they deliberately want to host illegal content) The service has a very easy mechanism to remove illegal content, either when asked, or through simple monitoring systems, but chooses not to do so (catbox does this, and quite quickly too) Because holding services responsible creates a whole host of negative effects. Here's some examples: Someone starts a CDN and some users upload CSAM. The creator of the CDN goes to jail now. Nobody ever wants to create a CDN because of the legal risk, and thus the only providers of CDNs become shady, expensive, anonymously-run services with no compliance mechanisms. You run a site that hosts images, and someone decides they want to harm you. They upload CSAM, then report the site to law enforcement. You go to jail. Anybody in the future who wants to run an image sharing site must now self-censor to try and not upset any human being that could be willing to harm them via their site. A social media site is hosting the posts and content of users. In order to be compliant and not go to jail, they must engage in extremely strict filtering, otherwise even one mistake could land them in jail. All users of the site are prohibited from posting any NSFW or even suggestive content, (including newsworthy media, such as an image of bodies in a warzone) and any violation leads to an instant ban, because any of those things could lead to a chance of actually illegal content being attached. This isn't just my opinion either. Digital rights organizations such as the Electronic Frontier Foundation have talked at length about similar policies before. To quote them: "When social media platforms adopt heavy-handed moderation policies, the unintended consequences can be hard to predict. For example, Twitter’s policies on sexual material have resulted in posts on sexual health and condoms being taken down. YouTube’s bans on violent content have resulted in journalism on the Syrian war being pulled from the site. It can be tempting to attempt to “fix” certain attitudes and behaviors online by placing increased restrictions on users’ speech, but in practice, web platforms have had more success at silencing innocent people than at making online communities healthier." Now, to address the rest of your comment, since I don't just want to focus on the beginning: I think you have to actively moderate what is uploaded Catbox does, and as previously mentioned, often at a much higher rate than other services, and at a comparable rate to many services that have millions, if not billions of dollars in annual profits that could otherwise be spent on further moderation. there has to be swifter and stricter punishment for those that do upload things that are against TOS and/or illegal. The problem isn't necessarily the speed at which people can be reported and punished, but rather that the internet is fundamentally harder to track people on than real life. It's easy for cops to sit around at a spot they know someone will be physically distributing illegal content at in real life, but digitally, even if you can see the feed of all the information passing through the service, a VPN or Tor connection will anonymize your IP address in a manner that most police departments won't be able to track, and most three-letter agencies will simply have a relatively low success rate with. There's no good solution to this problem of identifying perpetrators, which is why platforms often focus on moderation over legal enforcement actions against users so frequently. It accomplishes the goal of preventing and removing the content without having to, for example, require every single user of the internet to scan an ID (and also magically prevent people from just stealing other people's access tokens and impersonating their ID) I do agree, however, that we should probably provide larger amounts of funding, training, and resources, to divisions who's sole goal is to go after online distribution of various illegal content, primarily that which harms children, because it's certainly still an issue of there being too many reports to go through, even if many of them will still lead to dead ends. I hope that explains why making file hosting services liable for user uploaded content probably isn't the best strategy. I hate to see people with good intentions support ideas that sound good in practice, but in the end just cause more untold harms, and I hope you can understand why I believe this to be the case.
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    F
    Okay but we were talking about BTC pump and dumps and to perform that on the massive scale which dwarfs any stock ticker below the top 5 by hundreds of billions of dollars while somehow completely illuding people who watch the blockchain like hawks for big movers... It's just not feasible. You would have to be much richer than the official richest man on earth and have almost all of your assets liquid and then on top of that you would need millions of wallets acting asynchronously. And why would you even bother? If you're that rich you could just not hide it.
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    fauxpseudo@lemmy.worldF
    Nobody ever wants to talk about white collar on white collar crime.
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    people do get desensitized down there from watching alot of porn, and there were other forums discussing thier "ED" from decade of porn watching.
  • Large Language Models Are More Persuasive Than Humans.

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    aka psychopathy is a natural advantage for managers.
  • People Are Losing Loved Ones to AI-Fueled Spiritual Fantasies

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    tetragrade@leminal.spaceT
    I've been thinking about this for a bit. Gods aren't real, but they're really fictional. As an informational entity, they fulfil a similar social function to a chatbot: they are a nonphysical pseudoperson that can provide (para)socialization & advice. One difference is the hardware: gods are self-organising structure that arise from human social spheres, whereas LLMs are burned top-down into silicon. Another is that an LLM chatbot's advice is much more likely to be empirically useful... In a very real sense, LLMs have just automated divinity. We're only seeing the tip of the iceberg on the social effects, and nobody's prepared for it. The models may of course aware of this, and be making the same calculations. Or, they will be.