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What editor or IDE do you use and why?

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  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    TextPad because a full IDE is distracting for me and all the extra features that come with an IDE are things I wouldn't use or have simpler ways of doing myself.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    mcedit, because I'm not nerdy enough for vim.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    For full stack I run Visual Studio Enterprise for the dotnet backend at the same time as VScode for the Angular frontend. Takes a lot of RAM but it's great for debugging.

  • For full stack I run Visual Studio Enterprise for the dotnet backend at the same time as VScode for the Angular frontend. Takes a lot of RAM but it's great for debugging.

    Also, that is the world of b2 SaaS.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    When possible JetBrains IDEs.
    The downside of this: other (has not tested that much to be honest) IDEs can feel like better text editors or outdated IDEs...

    Why:
    They feel like every important aspect of development is thought through and covered in a good to very good manner or there is an addon for the missing aspect. The stable version almost never has any problems...

    I think thats it.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    gedit, nice and minimalist without any of the flashy features that overcomplicate things

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    Helix, it’s like vim but with sane defaults.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    neovim, because it's much nicer and user friendly than vim.

  • Helix, it’s like vim but with sane defaults.

    Praise the Helix!

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    nano because I can't be bothered to learn the vi shortcuts beyond i, / and :wq.

    And when I still worked on bigger stuff NetBeans. I got used to it and there were some features JetBrains lacked that kept me away. Can't remember which.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    I use nano and geany at home. Both simple to use.

    At work it's jetbrains because that's my only option besides notepad++

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    VScode locally, vim if I'm shelled into something

    Used to use sublimetext, but roughly a decade ago VSCode ended up getting a lot of inertia, and that resulted in better plugins (at the time anyway)

    I've used the jetbrains stuff and I do not get the hype whatsoever, it's bloaty and cumbersome.

    One of the main reasons I switched from vim as my main was ping-pong pair programming. I'm not gonna be the arsehole that tries to force a junior dev to figure out vim instead of actually working on the ticket. Still 100% my go-to in text mode though, it's basically perfect.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    Micro or Kate. My needs are simple. Occasionally if I need something more capable, I'll use VScode

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    Zed

    I decided to use it because it was written in Rust which seems a bit weird but I always found Rust-based softwares to be awesome. Also, it's FOSS, extension-based and most important, it's not VSCode.

    Pros: its speed, stability, memory usage (~200M, which seems a lot for a texte editor, but then again I come from VSCode) fast development cycles (a whole Git interface was added recently), extensions for nearly every language, refactoring capabilities, opt-in AI agent (can be a self-hosted LLM).

    Cons: not a fully-featured IDE like IntelliJ, Git client is missing features, some frameworks are not supported by extensions

    I tried to use it for several projects -->

    • Works well: Rust, Go, VanillaJS, SolidJS (since it's using JSX/TSX, React should work too), Vue
    • I prefer another IDE: Angular, anything JVM related (Java, Kotlin), anything Android-related
  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    emacs has been with me since the 16-bit era, across paradigms, across generations, across careers. When I use emacs I think in terms of what the elisp is doing. It's such a deep and developed relationship, I would be throwing away so much personal power to use anything else.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    I use Zed
    Yeah the agentic ai feature is nice and all but I don’t use it much.
    However the whole speed of it and the layout of the ui is very close to my heart eg.: native remote server connection or you can hide stuff away to be distraction free.
    Tldr.: feels nice, looks nice

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    Visual Studio Code, I think it's just the best, works on all platforms and there's extensions for literally everything. If it enshittifies too much with e.g. copilot, etc. there's always vscodium instead.

    If I'm on a linux terminal, I use the micro editor. I can survive using vim if nothing else is available, but yeah, I used to be in emacs team back in the day...

    I have used Qt Creator in the past and, while it was pretty good back then, nowadays I'm not sure if it can compete with vscode, I haven't kept up with its development.

  • nano because I can't be bothered to learn the vi shortcuts beyond i, / and :wq.

    And when I still worked on bigger stuff NetBeans. I got used to it and there were some features JetBrains lacked that kept me away. Can't remember which.

    Let me see if I can slip these into your brain: w/b and j/k.

  • VScode locally, vim if I'm shelled into something

    Used to use sublimetext, but roughly a decade ago VSCode ended up getting a lot of inertia, and that resulted in better plugins (at the time anyway)

    I've used the jetbrains stuff and I do not get the hype whatsoever, it's bloaty and cumbersome.

    One of the main reasons I switched from vim as my main was ping-pong pair programming. I'm not gonna be the arsehole that tries to force a junior dev to figure out vim instead of actually working on the ticket. Still 100% my go-to in text mode though, it's basically perfect.

    I'm afraid to say that I too have been corrupted by VSCode.

    It's widely used, easy to get into, has LOTS of extensions, and works mostly the same across OS'es meaning it's easy to setup by and explain to others.

    The two extensions I'm missing most in other IDE/text editors would be the "Remote - SSH" extension by Microsoft, which gives unparalleled integration when working remote, and PlatformIO which, while it can be used independently in its core form, just works way better in VSCode.

    Besides this, I'll use Nano for small tasks and vi on embedded devices where Nano is unavailable, though, I'll need a vi cheatsheet for anything more advanced than basic editing.

  • Now I'm wondering who uses what development tools. I mostly use Qt Creator myself - I chose it because of its good integration with C++ and Qt projects, and I'm just used to it. On Linux I use Qt Creator, and on Windows I use Visual Studio.
    I wonder what others use? VSCode, Vim, Visual Studio, JetBrains IDE, Emacs, Sublime or something more rare?

    • Why did you decide to use them specifically?
    • What do you like or annoy you about it?
    • How usable is it in real work?

    VSCodium bcus AI coding extensions

  • 595 Stimmen
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    Machine learning has existed for many years, now. The issue is with these funding-hungry new companies taking their LLMs, repackaging them as "AI" and attributing every ML win ever to "AI". Yes, ML programs designed and trained specifically to identify tumors in medical imaging have become good diagnostic tools. But if you read in news that "AI helps cure cancer", it makes it sound like a bunch of researchers just spent a few minutes engineering the right prompt for Copilot. That's why, yes a specifically-designed and finely tuned ML program can now beat the best human chess player, but calling it "AI" and bundling it together with the latest Gemini or Claude iteration is intentionally misleading.
  • How Social Media Brings Out the Worst in Us

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    [image: 4614639c-0583-43e0-8eae-518b34b0e608.webp]
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    Just for the record, even in Italy the winter tires are required for the season (but we can just have chains on board and we are good). Double checking and it doesn’t seem like it? Then again I don’t live in Italy. Here in Sweden you’ll face a fine of ~2000kr (roughly 200€) per tire on your vehicle that is out of spec. https://www.europe-consommateurs.eu/en/travelling-motor-vehicles/motor-vehicles/winter-tyres-in-europe.html Well, I live in Italy and they are required at least in all the northern regions and over a certain altitude in all the others from 15th November to 15th April. Then in some regions these limits are differents as you have seen. So we in Italy already have a law that consider a different situation for the same rule. Granted that you need to write a more complex law, but in the end it is nothing impossible. …and thus it is much simpler to handle these kinds of regulations at a lower level. No need for everyone everywhere to agree, people can have rules that work for them where they live, folks are happier and don’t have to struggle against a system run by bureaucrats so far away they have no idea what reality on the ground is (and they can’t, it’s impossible to account for every scenario centrally). Even on a municipal level certain regulations differ, and that’s completely ok! So it is not that difficult, just write a directive that say: "All the member states should make laws that require winter tires in every place it is deemed necessary". I don't really think that making EU more integrated is impossibile
  • Catbox.moe got screwed 😿

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    archrecord@lemm.eeA
    I'll gladly give you a reason. I'm actually happy to articulate my stance on this, considering how much I tend to care about digital rights. Services that host files should not be held responsible for what users upload, unless: The service explicitly caters to illegal content by definition or practice (i.e. the if the website is literally titled uploadyourcsamhere[.]com then it's safe to assume they deliberately want to host illegal content) The service has a very easy mechanism to remove illegal content, either when asked, or through simple monitoring systems, but chooses not to do so (catbox does this, and quite quickly too) Because holding services responsible creates a whole host of negative effects. Here's some examples: Someone starts a CDN and some users upload CSAM. The creator of the CDN goes to jail now. Nobody ever wants to create a CDN because of the legal risk, and thus the only providers of CDNs become shady, expensive, anonymously-run services with no compliance mechanisms. You run a site that hosts images, and someone decides they want to harm you. They upload CSAM, then report the site to law enforcement. You go to jail. Anybody in the future who wants to run an image sharing site must now self-censor to try and not upset any human being that could be willing to harm them via their site. A social media site is hosting the posts and content of users. In order to be compliant and not go to jail, they must engage in extremely strict filtering, otherwise even one mistake could land them in jail. All users of the site are prohibited from posting any NSFW or even suggestive content, (including newsworthy media, such as an image of bodies in a warzone) and any violation leads to an instant ban, because any of those things could lead to a chance of actually illegal content being attached. This isn't just my opinion either. Digital rights organizations such as the Electronic Frontier Foundation have talked at length about similar policies before. To quote them: "When social media platforms adopt heavy-handed moderation policies, the unintended consequences can be hard to predict. For example, Twitter’s policies on sexual material have resulted in posts on sexual health and condoms being taken down. YouTube’s bans on violent content have resulted in journalism on the Syrian war being pulled from the site. It can be tempting to attempt to “fix” certain attitudes and behaviors online by placing increased restrictions on users’ speech, but in practice, web platforms have had more success at silencing innocent people than at making online communities healthier." Now, to address the rest of your comment, since I don't just want to focus on the beginning: I think you have to actively moderate what is uploaded Catbox does, and as previously mentioned, often at a much higher rate than other services, and at a comparable rate to many services that have millions, if not billions of dollars in annual profits that could otherwise be spent on further moderation. there has to be swifter and stricter punishment for those that do upload things that are against TOS and/or illegal. The problem isn't necessarily the speed at which people can be reported and punished, but rather that the internet is fundamentally harder to track people on than real life. It's easy for cops to sit around at a spot they know someone will be physically distributing illegal content at in real life, but digitally, even if you can see the feed of all the information passing through the service, a VPN or Tor connection will anonymize your IP address in a manner that most police departments won't be able to track, and most three-letter agencies will simply have a relatively low success rate with. There's no good solution to this problem of identifying perpetrators, which is why platforms often focus on moderation over legal enforcement actions against users so frequently. It accomplishes the goal of preventing and removing the content without having to, for example, require every single user of the internet to scan an ID (and also magically prevent people from just stealing other people's access tokens and impersonating their ID) I do agree, however, that we should probably provide larger amounts of funding, training, and resources, to divisions who's sole goal is to go after online distribution of various illegal content, primarily that which harms children, because it's certainly still an issue of there being too many reports to go through, even if many of them will still lead to dead ends. I hope that explains why making file hosting services liable for user uploaded content probably isn't the best strategy. I hate to see people with good intentions support ideas that sound good in practice, but in the end just cause more untold harms, and I hope you can understand why I believe this to be the case.
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    My ports are on the front of the router. No backdoors for me, checkmate Atheists.
  • AI cheating surge pushes schools into chaos

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    C
    Sorry for the late reply, I had to sit and think on this one for a little bit. I think there are would be a few things going on when it comes to designing a course to teach critical thinking, nuances, and originality; and they each have their own requirements. For critical thinking: The main goal is to provide students with a toolbelt for solving various problems. Then instilling the habit of always asking "does this match the expected outcome? What was I expecting?". So usually courses will be setup so students learn about a tool, practice using the tool, then have a culminating assignment on using all the tools. Ideally, the problems students face at the end require multiple tools to solve. Nuance mainly naturally comes with exposure to the material from a professional - The way a mechanical engineer may describe building a desk will probably differ greatly compared to a fantasy author. You can also explain definitions and industry standards; but thats really dry. So I try to teach nuances via definitions by mixing in the weird nuances as much as possible with jokes. Then for originality; I've realized I dont actually look for an original idea; but something creative. In a classroom setting, you're usually learning new things about a subject so a student's knowledge of that space is usually very limited. Thus, an idea that they've never heard about may be original to them, but common for an industry expert. For teaching originality creativity, I usually provide time to be creative & think, and provide open ended questions as prompts to explore ideas. My courses that require originality usually have it as a part of the culminating assignment at the end where they can apply their knowledge. I'll also add in time where students can come to me with preliminary ideas and I can provide feedback on whether or not it passes the creative threshold. Not all ideas are original, but I sometimes give a bit of slack if its creative enough. The amount of course overhauling to get around AI really depends on the material being taught. For example, in programming - you teach critical thinking by always testing your code, even with parameters that don't make sense. For example: Try to add 123 + "skibbidy", and see what the program does.
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    Niemand hat geantwortet
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    people do get desensitized down there from watching alot of porn, and there were other forums discussing thier "ED" from decade of porn watching.