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Steam Users Rally Behind Anti-Censorship Petition

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    The article is saying the petition is targeting steam, but the actual linked petition is addressing credit card companies. The text of the petition doesn't mention steam or valve. I don't know what the author of the article thinks is happening here, and they've explained it very badly.

  • Valve please fix

    *Develops an open online payment system that isn't a scam.

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    Valve isn't who they should be targeting. The payment processors are the ones they should be targeting with their protest. They should be targeting the payment processors who pushed for this. That means canceling their Visa and Mastercard accounts in protest. You have to hit these companies where it hurts.

  • Alternatives are not so hard, if you allow everyone to exchange and use every currency. Then, well, you need to pay someone selling in currency A - you pay your B's to buy some A's and you pay with them.

    But there are lots of limitations on banking, some in good faith, and some to prevent mobility and make everything tracked. Possibility to track means possibility to decide who gets to do what.

    I think that's why gold standard was dropped in the first place. When all money is guaranteed with gold, and gold (still does) buy money, you do have a universal currency hard to track.

    With decentralized electronic currencies the problem is - you need consensus. There's no way around it at all. You can devise something to separate one consensus into a tree of subspaces, to make it more efficient in case an operation with a coin "123456" depends only on operations with coins from "123*" subspace, or something like that. Partitioned system. So then you don't need consensus on subspaces untouched by your operation. But you still can't have such an offline currency, because that depends on the finite amount of gold, while with electronic currencies double spending exists.

    And I don't know if it's possible to make such an electronic currency anonymous for outside spectators. Zero-knowledge and other buzzwords are good, but I don't know how one can do this.

    There is already a PoW crypto that is actually private called Monero. It uses ring signatures to sign transactions and rotating public keys to keep public keys private. It also happens to be relatively stable since it's basically the only crypto that people use as a currency (generally to buy illegal contraband online). It's PoW though, so has the energy consumption issues.

    Since it's PoW, though, it still consumes buckets. Something I thought looked cool was Chia coin, which somehow uses hard drive space as a consensus algorithm which saves a ton of electricity, but I haven't read the whitepaper on that, so I don't fully understand it.

  • After reading the article on gamerant.com, the many comments on here and looking at the petition, I really wonder if actually so many people are delusional and/or are just missing the core point here?! (Or it is just a small crowd with much noise?)
    IMHO, there are better places in the world to engage and petition for. (Local communities and regional politics, for example.) But if banning that little "funny" child incest game on Steam puts you up the tree, well, ...

    Are you really that offended? And why, on point? How in the world can you defend publishing (and selling) games - mostly targeted at young folks - which are quite disturbing, derangend and morally wrong in the name of "freedom" or "independence"? And call that blatantly censorship, when there are instead public guidelines by Steam and their partners?
    Don´t you wish for (young) people to develop good values instead of becoming delusional with child pornography, incest, violence, gore and such? What are your values here?

    Don´t you wish for (young) people to develop good values...

    Sounds like a fucking dog whistle for sure. Get off lemmy.

  • After reading the article on gamerant.com, the many comments on here and looking at the petition, I really wonder if actually so many people are delusional and/or are just missing the core point here?! (Or it is just a small crowd with much noise?)
    IMHO, there are better places in the world to engage and petition for. (Local communities and regional politics, for example.) But if banning that little "funny" child incest game on Steam puts you up the tree, well, ...

    Are you really that offended? And why, on point? How in the world can you defend publishing (and selling) games - mostly targeted at young folks - which are quite disturbing, derangend and morally wrong in the name of "freedom" or "independence"? And call that blatantly censorship, when there are instead public guidelines by Steam and their partners?
    Don´t you wish for (young) people to develop good values instead of becoming delusional with child pornography, incest, violence, gore and such? What are your values here?

    It's about the danger posed by a monolithic government or corporation deciding what things get to be traded and sold. Like a fucked up capitalist version of that poem "First They Came".

  • After reading the article on gamerant.com, the many comments on here and looking at the petition, I really wonder if actually so many people are delusional and/or are just missing the core point here?! (Or it is just a small crowd with much noise?)
    IMHO, there are better places in the world to engage and petition for. (Local communities and regional politics, for example.) But if banning that little "funny" child incest game on Steam puts you up the tree, well, ...

    Are you really that offended? And why, on point? How in the world can you defend publishing (and selling) games - mostly targeted at young folks - which are quite disturbing, derangend and morally wrong in the name of "freedom" or "independence"? And call that blatantly censorship, when there are instead public guidelines by Steam and their partners?
    Don´t you wish for (young) people to develop good values instead of becoming delusional with child pornography, incest, violence, gore and such? What are your values here?

    An ml account wanting to have private companies decide what people are able to see and what not.

    Guess you just want to live in an authoritarian world no matter who's ruling

  • Yeah but PayPal's awful. They literally arbitrarily deny you access to your own funds. At least the banks have rules.

    If someone wants to pay me something they can use it literally anything other than PayPal. I don't trust them they've stolen money from me before.

    they've actually paid me after I was scammed by fake stock broker. without fussing about it too. Really easy to get payments reversed.

    Either way I’d be happy to also switch to another method of payment if it were an option.

  • I think the idea is to pressure the partners of Collective Shout, per the url in the comment. Those might not necessarily agree with what they're doing in this case, and if they see it's making waves, reconsider their partnership.

    Looking at the partners on that page, I think at least half of them are more than okay with Collective Shout's actions.

  • The article is saying the petition is targeting steam, but the actual linked petition is addressing credit card companies. The text of the petition doesn't mention steam or valve. I don't know what the author of the article thinks is happening here, and they've explained it very badly.

    As of July 16, Steam's new guidelines state that game publishers should avoid releasing titles that may violate the terms and conditions of its payment processors. In other words, the storefront is asking creators to not only follow the platform's rules but also submit to potential oversight from companies like MasterCard, Visa, and PayPal.

    and from the petition

    MasterCard and Visa have increasingly used their financial control to pressure platforms into censoring legal fictional content

    Steam is enforcing MasterCard's, Visa's, and PayPal's policies. From Steam's Rules and Policies:

    What you shouldn’t publish on Steam: ... 15. Content that may violate the rules and standards set forth by Steam’s payment processors and related card networks and banks, or internet network providers. In particular, certain kinds of adult only content.

    Point number 15 was not there in a Snapshot from February on the wayback machine. If anything, the solution should just be to remove the payment method for those games (which would still hurt the creators substantially).

    There is a line that is confusing:

    In response to this censorship, some fans have launched a petition on Change.org urging Valve to revert its policies

    There may be petitions about reverting Valve's policy, but it's not the main petition against Visa and MasterCard (which is the one they linked).

  • Don´t you wish for (young) people to develop good values...

    Sounds like a fucking dog whistle for sure. Get off lemmy.

    "Dog whistle"? Like for right wing talk? That is not what I am or what I mean. What is wrong about developing values? Being supportive to people is one value or finding moral standards, for example. That's what I talk about.

  • An ml account wanting to have private companies decide what people are able to see and what not.

    Guess you just want to live in an authoritarian world no matter who's ruling

    What does my account origin has to do with that? Please explain.
    No, I don't want to live in an authoritarian world. But I appreciate businesses following certain moral standards, like banning child porn in every aspect.

  • Need to petition Visa, MasterCard, PayPal, and American Express. I don't think trying to get Valve to reverse these recent changes will necessarily be effective, since they are being pressured by the payment processors and they definitely aren't going to risk not being able to effectively do business at all.

    Exactly, petitioning steam doesn't help, their hands are tied. It's the behavior of the payment processors that needs to change. If they wimp out over every complaint, then we all live at the whims of the whiniest prudes in the world.

  • It isn't about the actual games being targeted. It's everything about the implications of having a private company dictate what legal content I can buy with my own money. If they cave to lobby groups once, they will do it again. Next time it might be something you care about instead.

    Also games made for adults are targeted at adults, not "young people". You can't even really see these games on steam unless you are an adult and explicitly turn on visibility of porn games. The average gamer is well up in their thirties at this point as well.

    Alright, I understand your point. But I only partially agree with it. Hear me out:
    You want a free marketplace to buy whatever you wish, without any dictations? - But any market or shops you can think of has some regulations and dependencies, right? The one who offers the platform dictates what and how it is traded, as far as it has been. And even more if banks or transaction processors are involved, who also have a say. Not ideal, I agree, but the norm.
    How do you want to technically solve this? By their own transaction service, like some suggest here? Not sure if that helps, because you might create a new monopoly.

    And at the same time, we discuss this here, people demand transparency and environmently responsability for all the delivery chains. Like for clothing or food. - Is that not what happens here? The banks as part of the service chain are pushing Valve to implement stricter rulings about critical content. For me, that looks like what people would ask for. Correct me, if I am wrong.

  • It's about the danger posed by a monolithic government or corporation deciding what things get to be traded and sold. Like a fucked up capitalist version of that poem "First They Came".

    Oh, interesting! I know the poem. But I find it a harsh comparison to the situation about Valve's new regulation. And I did not see it as such a highly-charged political topic. But apparently it is.
    To me it does not look like "a monolitic corporation", as you can still buy games elsewhere. But I surely see the influence that the big banks/transactors have on Valve here. - But how would you limit this? Any technical solutions?
    On the other hand, if Valve would have implemented stricter rules for critical games themselves earlier, we would not have that problem/discussion now. (Please also see my other answer below.)
    Edit: Typo

  • Oh, interesting! I know the poem. But I find it a harsh comparison to the situation about Valve's new regulation. And I did not see it as such a highly-charged political topic. But apparently it is.
    To me it does not look like "a monolitic corporation", as you can still buy games elsewhere. But I surely see the influence that the big banks/transactors have on Valve here. - But how would you limit this? Any technical solutions?
    On the other hand, if Valve would have implemented stricter rules for critical games themselves earlier, we would not have that problem/discussion now. (Please also see my other answer below.)
    Edit: Typo

    To be clear, I'm talking primarily about Visa and Mastercard, the payment processors, not Valve. Those two companies have a pretty big stranglehold on the payment processing industry outside of possibly east Asia? I heard japan has their own payment processor, I assume it isn't limited to just Japan.

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    How to use Debit or e-transfer to pay for Steam games?

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    CC companies have a really easy retort in that they operate in jurisdictions where these things are illegal

  • Alright, I understand your point. But I only partially agree with it. Hear me out:
    You want a free marketplace to buy whatever you wish, without any dictations? - But any market or shops you can think of has some regulations and dependencies, right? The one who offers the platform dictates what and how it is traded, as far as it has been. And even more if banks or transaction processors are involved, who also have a say. Not ideal, I agree, but the norm.
    How do you want to technically solve this? By their own transaction service, like some suggest here? Not sure if that helps, because you might create a new monopoly.

    And at the same time, we discuss this here, people demand transparency and environmently responsability for all the delivery chains. Like for clothing or food. - Is that not what happens here? The banks as part of the service chain are pushing Valve to implement stricter rulings about critical content. For me, that looks like what people would ask for. Correct me, if I am wrong.

    I think people are mostly upset about some bank telling them how they are allowed to spend their money (by restricting what is available for sale). What if those big banks decide that, say, R-rated movies are too much of a liability for them and demand retailers stop carrying them? I'm not sure what an alternative would be, but allowing a bank to decide what you can spend your money on is a bad precedent given that everyone is basically required to have a bank account these days.

  • To be clear, I'm talking primarily about Visa and Mastercard, the payment processors, not Valve. Those two companies have a pretty big stranglehold on the payment processing industry outside of possibly east Asia? I heard japan has their own payment processor, I assume it isn't limited to just Japan.

    Ok, yes. They are quite "heavy-wheight". And I might agree with their action now, but maybe another time it might be problematic for me. Also, that's how Capitalism works: The one with the money decide. But then, we should put pressure on them and not Valve! And the question remains: How would you solve that technically? (This is what the community is about. And I am looking for solutions, not problems here.)

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