StopKillingGames - Yet another reminder for European citizens to fight for software ownership before the timer runs out. A signature takes mere minutes and preserves many games and lots of fun.
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Could someone give an example what this fighting?
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I don't think "killing all live servoce games" would even be bad at this point. When I ran dedicated servers back in the day that was much better.
PoE is pretty cool. Eve must be live service. Neither can be bought and hence would likely be unaffected. With regard to PoE you could make an argument for the contrary, to be fair.
Battlefield and CoD on the other hand...
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We just passed 100%, thanks everybody for signing the petition!
But why should we stop here? Keep it coming!
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PoE is pretty cool. Eve must be live service. Neither can be bought and hence would likely be unaffected. With regard to PoE you could make an argument for the contrary, to be fair.
Battlefield and CoD on the other hand...
Eh, I played Diablo and Diablo 2. You can't tell me they wouldn't be better if I ran a dedicated server. With mods. Heh
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Your friend is not very clever, is he?
You got a point there haha
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Eh, I played Diablo and Diablo 2. You can't tell me they wouldn't be better if I ran a dedicated server. With mods. Heh
I can. The value of path of exile is in part it's economy. It is not meant as a single player game for the average player. You drop loot for everyone and need your loot which dropped for everyone else.
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We just passed 100%, thanks everybody for signing the petition!
But why should we stop here? Keep it coming!
I can't sign it because I'm in the US..... unfortunately..... but it's in Overdrive right now.
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Sign the petition even if it's surpassed 1mil signatures by the time you read this! The signatures will be verified after the petition is complete. This could lead to removal of any number of them. We don't want to barely make it. Let's go as high as possible!
Help a non-European understand... So, if you get enough signatures, it becomes law? Direct democracy?
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Could someone give an example what this fighting?
You buy a game. Every time you start the game it phones home for permission. The company decides to shut down the server that gives permission. You can't play the game anymore. If this is like other initiatives in the same vein it won't stop the game maker from shutting down the server, but it will mandate that they either open source the server so you can run your own, or build the game in such a way that you can still play it (maybe single player only) after the server is gone.
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Could someone give an example what this fighting?
The initiative start with the game "the crew", where ubisoft shut down the servers and you can't even play singleplayer. The argument is that your product can be removed without your consent. The counter-argument is that it is not a product, it is a license.
The best possible outcome is that developers be required to keep games playable if they don't want to maintain it anymore,by either updating the game to work offline or providing lan/private server capabilities.
It might just end up being a warning when buying the game like "this is a license, not a product: access may be revoked at any time"
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