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Are Voice Assistants Becoming Family Members?

Technology
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  • The use of voice assistants (VAs) in family homes is growing, likely due to their usefulness in navigating the complexities of family life. Given previously observed tendencies to anthropomorphize VAs, an investigation of the relationship that family members form with these devices is warranted—particularly considering the long-term use of such devices in the private environment of the family home. In a large-scale, longitudinal online study, 128 parents with at least one child and one voice assistant at home were surveyed every 6 months over 2.5 years. To measure relationship development, the dependent variable usage frequency was chosen as a behavior-based indicator of ongoing interaction and the dependent variable connectedness as a perception-based indicator. Parents evaluated their own and their children’s usage frequency, connectedness, and potentially influencing variables (divided into the categories social feelings, utility, and anthropomorphization). Social feelings that fulfill a hedonistic-utilitarian purpose (enjoyment and sadness when gone) were found to positively influence usage frequency. Social feelings that suggest that the VA takes over an intimate social role (of a friend) had no significant influence and were rather low. Parents appear to rather view and appreciate the VA as a useful and enjoyable tool; viewing a VA as a friend appears to be met with resistance. This emphasizes the necessity to distinguish between social feelings that are driven by hedonistic-utilitarian motives and those that imply the satisfaction of social needs.

  • The use of voice assistants (VAs) in family homes is growing, likely due to their usefulness in navigating the complexities of family life. Given previously observed tendencies to anthropomorphize VAs, an investigation of the relationship that family members form with these devices is warranted—particularly considering the long-term use of such devices in the private environment of the family home. In a large-scale, longitudinal online study, 128 parents with at least one child and one voice assistant at home were surveyed every 6 months over 2.5 years. To measure relationship development, the dependent variable usage frequency was chosen as a behavior-based indicator of ongoing interaction and the dependent variable connectedness as a perception-based indicator. Parents evaluated their own and their children’s usage frequency, connectedness, and potentially influencing variables (divided into the categories social feelings, utility, and anthropomorphization). Social feelings that fulfill a hedonistic-utilitarian purpose (enjoyment and sadness when gone) were found to positively influence usage frequency. Social feelings that suggest that the VA takes over an intimate social role (of a friend) had no significant influence and were rather low. Parents appear to rather view and appreciate the VA as a useful and enjoyable tool; viewing a VA as a friend appears to be met with resistance. This emphasizes the necessity to distinguish between social feelings that are driven by hedonistic-utilitarian motives and those that imply the satisfaction of social needs.

    No. The answer is only no.

  • No. The answer is only no.

    Especially to a device that only interacts with me when I'm setting a timer or yelling over the too-loud music for it to shut the fuck up. That sounds nothing like a family member.

  • The use of voice assistants (VAs) in family homes is growing, likely due to their usefulness in navigating the complexities of family life. Given previously observed tendencies to anthropomorphize VAs, an investigation of the relationship that family members form with these devices is warranted—particularly considering the long-term use of such devices in the private environment of the family home. In a large-scale, longitudinal online study, 128 parents with at least one child and one voice assistant at home were surveyed every 6 months over 2.5 years. To measure relationship development, the dependent variable usage frequency was chosen as a behavior-based indicator of ongoing interaction and the dependent variable connectedness as a perception-based indicator. Parents evaluated their own and their children’s usage frequency, connectedness, and potentially influencing variables (divided into the categories social feelings, utility, and anthropomorphization). Social feelings that fulfill a hedonistic-utilitarian purpose (enjoyment and sadness when gone) were found to positively influence usage frequency. Social feelings that suggest that the VA takes over an intimate social role (of a friend) had no significant influence and were rather low. Parents appear to rather view and appreciate the VA as a useful and enjoyable tool; viewing a VA as a friend appears to be met with resistance. This emphasizes the necessity to distinguish between social feelings that are driven by hedonistic-utilitarian motives and those that imply the satisfaction of social needs.

    Guys I cheated on my alexa with the vacuum cleaner 😞

  • The use of voice assistants (VAs) in family homes is growing, likely due to their usefulness in navigating the complexities of family life. Given previously observed tendencies to anthropomorphize VAs, an investigation of the relationship that family members form with these devices is warranted—particularly considering the long-term use of such devices in the private environment of the family home. In a large-scale, longitudinal online study, 128 parents with at least one child and one voice assistant at home were surveyed every 6 months over 2.5 years. To measure relationship development, the dependent variable usage frequency was chosen as a behavior-based indicator of ongoing interaction and the dependent variable connectedness as a perception-based indicator. Parents evaluated their own and their children’s usage frequency, connectedness, and potentially influencing variables (divided into the categories social feelings, utility, and anthropomorphization). Social feelings that fulfill a hedonistic-utilitarian purpose (enjoyment and sadness when gone) were found to positively influence usage frequency. Social feelings that suggest that the VA takes over an intimate social role (of a friend) had no significant influence and were rather low. Parents appear to rather view and appreciate the VA as a useful and enjoyable tool; viewing a VA as a friend appears to be met with resistance. This emphasizes the necessity to distinguish between social feelings that are driven by hedonistic-utilitarian motives and those that imply the satisfaction of social needs.

    Sure, if that family member is just deaf enough to mishear everything and has the functional intelligence of a cabbage.

  • Guys I cheated on my alexa with the vacuum cleaner 😞

    We’ve all been there. Apparently.

  • Especially to a device that only interacts with me when I'm setting a timer or yelling over the too-loud music for it to shut the fuck up. That sounds nothing like a family member.

    Depends on how lousy your family is, I think. Actually, it sounds kind of like a stereotypical teenager of years past: never talking to parents and blasting loud music all the time.

  • Sure, if that family member is just deaf enough to mishear everything and has the functional intelligence of a cabbage.

    I'd rather have cabbage as family then some trash made by some corporate shit company

  • The use of voice assistants (VAs) in family homes is growing, likely due to their usefulness in navigating the complexities of family life. Given previously observed tendencies to anthropomorphize VAs, an investigation of the relationship that family members form with these devices is warranted—particularly considering the long-term use of such devices in the private environment of the family home. In a large-scale, longitudinal online study, 128 parents with at least one child and one voice assistant at home were surveyed every 6 months over 2.5 years. To measure relationship development, the dependent variable usage frequency was chosen as a behavior-based indicator of ongoing interaction and the dependent variable connectedness as a perception-based indicator. Parents evaluated their own and their children’s usage frequency, connectedness, and potentially influencing variables (divided into the categories social feelings, utility, and anthropomorphization). Social feelings that fulfill a hedonistic-utilitarian purpose (enjoyment and sadness when gone) were found to positively influence usage frequency. Social feelings that suggest that the VA takes over an intimate social role (of a friend) had no significant influence and were rather low. Parents appear to rather view and appreciate the VA as a useful and enjoyable tool; viewing a VA as a friend appears to be met with resistance. This emphasizes the necessity to distinguish between social feelings that are driven by hedonistic-utilitarian motives and those that imply the satisfaction of social needs.

    A family member with no inherent moral compass or empathy, whose eyes, ears, thoughts and agency belong to teams of trained profit-seekers in a different country.

    I disapprove of this humanization of software.

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    Oh lol cool TIL thanks
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    Sorry for the late reply, I had to sit and think on this one for a little bit. I think there are would be a few things going on when it comes to designing a course to teach critical thinking, nuances, and originality; and they each have their own requirements. For critical thinking: The main goal is to provide students with a toolbelt for solving various problems. Then instilling the habit of always asking "does this match the expected outcome? What was I expecting?". So usually courses will be setup so students learn about a tool, practice using the tool, then have a culminating assignment on using all the tools. Ideally, the problems students face at the end require multiple tools to solve. Nuance mainly naturally comes with exposure to the material from a professional - The way a mechanical engineer may describe building a desk will probably differ greatly compared to a fantasy author. You can also explain definitions and industry standards; but thats really dry. So I try to teach nuances via definitions by mixing in the weird nuances as much as possible with jokes. Then for originality; I've realized I dont actually look for an original idea; but something creative. In a classroom setting, you're usually learning new things about a subject so a student's knowledge of that space is usually very limited. Thus, an idea that they've never heard about may be original to them, but common for an industry expert. For teaching originality creativity, I usually provide time to be creative & think, and provide open ended questions as prompts to explore ideas. My courses that require originality usually have it as a part of the culminating assignment at the end where they can apply their knowledge. I'll also add in time where students can come to me with preliminary ideas and I can provide feedback on whether or not it passes the creative threshold. Not all ideas are original, but I sometimes give a bit of slack if its creative enough. The amount of course overhauling to get around AI really depends on the material being taught. For example, in programming - you teach critical thinking by always testing your code, even with parameters that don't make sense. For example: Try to add 123 + "skibbidy", and see what the program does.
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